Viper Strike Build Progression

Patch Notes:
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Viper Strike: This skill now adds 10% of physical damage as Chaos Damage and has a 50% chance to deal 175% of the attack's damage as chaos damage over seven seconds. The effect duration won't be refreshed by new attacks, but there is no limit to how many Viper Strike debuffs an enemy can have.


Skill Tree
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgAAOyi-vAOW9MZuPUUKYEM11oMJMZ5vnqZXykrxszrhwzpLV_JFm7WJ4EsKwOP-ClM15lipNLc-2L0Pq5MfYQbGrm1sFr9JE7fZPC02PbGzJpXE9uOEnartQWHiJ-12gmKsbIz8S6yqtNG0xWwWcqnIDMLs2-cV_YcZfNkFtUcGjYGKOI2_1CPQ0EscZK9RRzBxj_pSr4_BRfQwfN2o8NWtStYHb1d_K419S3hJUZUuZ_zWinfXI_Y6QgceVvpNkvzFZ6CHdkp9NZK18m6qX5hZbc8y


Gem links (in order of priority):
Viper Strike -> Multistrike -> Blood Magic -> Melee Splash -> Melee Phys -> Faster Attacks

Going left to right and then picking up weapon specific nodes last (but I probably want to do Claws (just as an example)).


Will be playing 1 month of Rampage and then 2 months of Beyond. I'll post daily progression/discussion here on how the build goes.
Reserved for progression posts.

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