Newb - HC Marauder build. Please critique.
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAecEsQUtBjkQ8BLhFCAUUhfcGS4aMho4GlUbqhv6HOcg8CECJd8n7SkuKvYt0jB1Mgk26DrYPfxE50d-TGBPfVBHUFBRYFPfValXDVhjWNtZ818_YEtgiGEhYVJko2VNZp5qHmo7bUpwfXKpdO1253nAeu97jHy4fNmAVoE6hNmE74jtjAaMz5BVkc6XtJkrmsybg57Nnz6fy6C0ouqkGaSspzCnhKgYqZWrxayqrK-suq-iud277cAaw4bG2MqQzNvSIdlh4drkUeeR567sOO7Z7w7yL_MG9kj3vvuq
~+150% 1h sword damage ~50% block chance ~+150% armour ~+120% base HP -20% skill cost All endurance charges 75% base resist to all elements Blooddrinker Resolute technique I started playing yesterday, please advise. Basically it's tanky as hell with as many basic +x% damage mods as possible. Last edited by fadeawayyx on Feb 3, 2013, 5:16:02 PM
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Where is the dex to support high level swords ?
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You should use 2H Maces instead (Strength Based). And for hardcore you should get damage nodes at the end. Focus on life/armour/defense nodes.
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" High end swords need dex? This is the sort of thing it is helpful to point out to a new starter, thanks! hehe |
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Any other comments please?
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