Mana Problems

PASSIVE BUILD

(Don't know if this is the right link, IE8 on this computer so I can't open passive tree lol)
But yea, if this is the one that moves all the way to marauder/duelist territory ending at 30% fire damage, then it's the right one)

I am a DW Ranger.


Gems used:

5L Chest : Elemental Hit + Cold to Fire + Faster Attacks + Increase Critical Strikes + Weapon Elemental Damage
(115% x 115% x 170%)

4L Gloves : Cleave + Faster Attacks + Life Gain on Hit (leech later) + Increase Critical Strikes
(115% x 150% x 115%)

4L Boots : Molten Shell + Concentrated AoE + Chance to Ignite + Elemental Prolification
(160% x 110% x 140%)

4L Helm : Blood Magic + Anger + Grace + Wrath
(245% HP)

3S Weapon : Bear Trap + Fire Trap + Enfeeble

3S Weapon : Purity + Determination + Whirling Blades



80% of my mana is reserved for auras, and some amount on my HP. I don't have much total pool, so I figured I would take advantage of the 40%'s on mana.

Casting Molten Shell alone takes up tons of my remaining mana pool (curse/traps too, kind of)
I tried limiting most of my support gems to low mana multipliers without changing much of my build.

Wondering how I can get more mana pool/regen. Equips will prioritize HP/Armor/Res before anything else, so it might be hard to get mana mods on some of them.
@ELLE_mt

Dual Elemental Hit Totems w/ Tri-Curse, Traps, Frost Wall: http://tinyurl.com/bvdxbjz
use mana leech
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Highest level char in Closed Beta, Wytchfindergeneral

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