Mana Problems
PASSIVE BUILD
(Don't know if this is the right link, IE8 on this computer so I can't open passive tree lol) But yea, if this is the one that moves all the way to marauder/duelist territory ending at 30% fire damage, then it's the right one) I am a DW Ranger. Gems used: 5L Chest : Elemental Hit + Cold to Fire + Faster Attacks + Increase Critical Strikes + Weapon Elemental Damage (115% x 115% x 170%) 4L Gloves : Cleave + Faster Attacks + Life Gain on Hit (leech later) + Increase Critical Strikes (115% x 150% x 115%) 4L Boots : Molten Shell + Concentrated AoE + Chance to Ignite + Elemental Prolification (160% x 110% x 140%) 4L Helm : Blood Magic + Anger + Grace + Wrath (245% HP) 3S Weapon : Bear Trap + Fire Trap + Enfeeble 3S Weapon : Purity + Determination + Whirling Blades 80% of my mana is reserved for auras, and some amount on my HP. I don't have much total pool, so I figured I would take advantage of the 40%'s on mana. Casting Molten Shell alone takes up tons of my remaining mana pool (curse/traps too, kind of) I tried limiting most of my support gems to low mana multipliers without changing much of my build. Wondering how I can get more mana pool/regen. Equips will prioritize HP/Armor/Res before anything else, so it might be hard to get mana mods on some of them. @ELLE_mt
Dual Elemental Hit Totems w/ Tri-Curse, Traps, Frost Wall: http://tinyurl.com/bvdxbjz |
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use mana leech
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral |
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