what about flicker strike+discharge spams+more skills 10*per sec (no coc/mjolner needed)

e/http://www.youtube.com/watch?v=tHRXZC5NE3E&fs=1


So I spam flicker strike vs 1 target (atm linked to multistrike)
Everytime I hit target, I reflect damage to myself, thx to punishment selfcurse + shackle's gloves

All my gems linked to cwdt-lvl 1 explode
creating:
power charges on crit hit/strike: voll's protector (and / or stacked with pcoc)
frenzy charges on crit strike: Terminus Est (2-handed sword)
damage/disco/flask charges

I even have multiple discharge gems linked to cwdt lvl1, and creates a discharge every 0.1sec (at 10aps)

Spoiler
I am just testing this out atm (only use 4-links)
my loh kicks in massive: loh*2selfcursed punishment*1.25flicker strike
I found myself a 28loh unique ring(15mana on hit also, for my MoM), already giving me
28*2*1.25*10=700loh per sec
but I still need more heals
ofc, I could take loh-support gem, but, I also could heal from spells

+/-
35avg lightning damage per power charge (lvl31-req discharge)*7power charges*0.03 leech from corrupted jewlery*5discharges linked*4cwdt procs per sec * 10 crit multiplier spell multipliers, etc = 1470 leech per sec
could even allow somekinda low life es-leech-build

multiple gems of the same kind, linked to cwdt, all have a 0.25sec cooldown, never trigger at the same time, but will trigger the next time you take 1 damage, even if this is at a 0.0001sec intervalls



test gear I use atm, I only have 10-15%crit chance for spells, and already spam this shits vs 1 target





e/
https://www.youtube.com/watch?v=Bc3Ul9rM-Aw&feature=youtu.be
2 sec video, of a lot actions
Last edited by Tommyvv on Apr 23, 2014, 9:31:22 PM
here, new test video
https://www.youtube.com/watch?v=qOZYK0yylhs&feature=youtu.be
25% of potential is shown in the video, already looks better then promising!
(my 800life char have low buffers for 440selfdamage*crit, etc etc)
I think I'd get sick playing that build. Nice work though!
Stormcalling 24/7.
I give my thanks to GGG and Ghudda for making crazy things like this possible.

Also thanks to you Tommyvv for actually doing the crazy, I'm adding you to my internal list of awesome people.

Keep up the good work!
"
Zoroch wrote:
I give my thanks to GGG and Ghudda for making crazy things like this possible.

Also thanks to you Tommyvv for actually doing the crazy, I'm adding you to my internal list of awesome people.

Keep up the good work!


thx m8!

I am putting everything into this build atm.

I not want to link melee splash to my flicker strike.
Even when this solves the heal problems vs multiple targets
I am lvling-up my cwdt-discharge gems, so I can link leech to it, so I heal more
I want it to be pure 1-target focus
the charges+heal must be there vs 1 target
the aoe-discharge-leech, should do vs multiple targets, extra damage I take

I already heal a little bit, from the selfdamage flicker strikes-loh

I plan on using 3*30resist suffix on any of my duration flasks, allowing me to run around with very low resist, and still not die, if only 50%of flasks buffs are up

here, some new gear-details

may test some Vulnerability+stun passives+endurance on melee stun
to get as many charges a this lame, voll's amulet
I was kinda lucky, I found that ring myself!
only have 3 charges cap atm, may need some passives for it, not sure if I realy must have more of them
You can use Hex Master passive to snapshot punishment and use other gloves.
"
Epikur wrote:
You can use Hex Master passive to snapshot punishment and use other gloves.


I know!
but that would take 4 inventory slots.
I use Hex master anywhy, couse no fun in recasting punishment every 20sec.
(when I use soul mantle, or when monster curse me, my punishment disappear
a cwdt-punishment in shackles gloves may prevent this)


sadly, I not think real great gloves exist, 50%crit chance gloves, I nn them.
if voll's gloves would exist, I would do that!
but atm I not realy see mass benefits from snapshotting my gloves,
and the shock/freeze-lock protection from it, is da hot, also disco buffs!

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