Vaal ground slam, please buff it

As we know, vaal skills are meant to be very powerful and can only be used rarely, basically nukes

Currently vaal ground slam does.. pretty much nothing, one would expect a vaal skill to have some aweomse damage or clear a whole room fast such as vaal spark and vaal cyclone, but this skill even 6linked just does nothing worth while, its slightly better than a normal ground slam because its area is 360 degrees

It just has no effective use, vaal cyclone is MUCH better compared to it, and a good idea for a vaal skill

what im thinking is just buff the damage effectiveness to 150% so it behaves like a proper vaal skill and also maintains originality, it would acutally be a useable utility skill if you turn into a proper nuke that can clear all the mobs off of you when youre in a dangereous situation, it would be worth sacrificing a slot and getting 64 kills for it.
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World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom on Apr 16, 2014, 5:41:12 PM
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What I'd personally much prefer to see, and more in keeping with many of the other Vaal skills, is if it generated an actual earthquake.

Give it 33% less attack speed and make it repeat itself over 5 seconds at that reduced attack speed at the exact same location.
My vision for a better PoE: http://www.pathofexile.com/forum/view-thread/863780
The AoE should remain in place and repeat over a duration. Essentially create a (rather large) area of continuous earthquake damage. (Should combo well with Vaal Glacial Hammer.)
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YES, that would be much better!
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
A few small changes I would actually like is for the skill to act in waves, as though it had built in multistrike. The first attacks would draw them in like a vacuum (with the skills highest damage being done in its epicenter) and stun them, the last would blow them away with a giant explosion in the center (multiple implosions to gather around you, giant explosion to scatter). Add in the unique weapon that causes kills to explode, one for longer stuns, or stuff like that and it should be rather interesting.



Add in supports like end charge on melee stun, power charge on crit and cast on melee kill discharge and I would be quite happy with it... or even a combo with chaining (GMP?) arc and mjolner. Draw them in close to you and generate a MASSIVE arc wave around you from it that flows through them over and over.
Last edited by Jiero on Apr 17, 2014, 8:47:32 PM

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