1.1.2 exiles

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ancalagon3000 wrote:
Here come the tears from the players who hate challengers and just want to faceroll. Let the floodgates open


Theres only so much someone can upgrade so your comment is null.Why should I at 30k DPS, 5500 hp and 15k armor be forced to upgrade more when, HOW? I've already upgraded to be able to kill and faceroll. Yet I died more in the last 2 days than in the last month combined.

Summoner exile? Forget it.

Thena? No chance, she has some kind of heavy strike now on top of buffed VS.


Anyone who says they didn't notice a difference is a complete liar or to high to notice they are in the wrong difficulty.
http://youtu.be/qYAcQStmGU8
My Wings crit build.Wrecking Xandro
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wasp187 wrote:

to high to notice they are in the wrong difficulty.


This only happens to me sober
minara's vaal detonate dead on a 78 map is just ridiculous :/
http://solhifady.blogspot.be/
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wasp187 wrote:
Why should I at 30k DPS, 5500 hp and 15k armor be forced to upgrade more when, HOW?


I totally agree. A challenge is fine but this is too much - esp the minion instability buff on a high map.
Uninstalled the game after getting one shotted with 82% fire resist and 4.5K life against Magnus on a level 72 map.

82% fire resist.....i'd hate to see what happens to the 75% crowd.
Last edited by link1313#3590 on Apr 8, 2014, 11:52:26 PM
Faced 15+ exiles today. Will give opinions on some(met many of the same ones).

Armios Bell: If they did buff him I sure didn't notice it. Saw no vaal skills and he was easy as ever.

Antalie Napora: She has gotten a lot stronger. Faced her in academy with no damage mods where her vaal burning arrow was doing 3k+. All her normal arrows hit extremely hard too(pretty sure got buffed). My friend who uses ondars was scared of her even.

Ash Lessard: His EK is as strong as ever but no noticeable buffs.

Damoi Tui: I think he got tankier but it's hard to tell with mapmods. He was a real pain to deal with, extremely tanky.

Ion Darkshroud: No noticeable buff. Seemed easy enough.

Tinevin Highdove(spark guy): So I fought him in a 4 extra projectile residence. My whole group instantly died when he used vaal spark. It was in a small room and he did 750 sparks at once... Beware of this exile, extremely dangerous in indoor maps(especially minus max/multiple projectile).

Jonah Unchained: Pretty sure he does higher damage now but hard to tell. Hit hard but was manageable. Saw no vaal skill.

Minara Anemina(summoner): Uses vaal skeletons which have minion instability. It does reasonably high damage but I'm a ranged build so she was a pushover like always.

Orra Greengate: Heard she uses vaal ROA but did not see it. Fought her in a vulnerability map and she seemed manageable enough. The other archer exile is a lot more dangerous.

Kinda wanted to meet magus to see how strong he is. The only ones I'd say got much stronger are the spark exile(the only one that managed to kill anyone in my duo) and Antalie(archer).
Last edited by kasub#2910 on Apr 9, 2014, 12:36:50 AM
^
orra does use vaal roa. roots you in place for like 3 seconds (however, you can still move around with light warp so it aint that bad). and did any1 run into st scion? lol, my incinerate witch had some trouble with ther since incinerate needs to stay close to your opponent in order to damage and i could barely get to her because of a damn knockback from projectile weakness she puts on you. and not only that but, as regular st does, projectiles damage while coming towards you and then going back so its double hit and she hits rather hard i gota say. so be rather careful, she may be a danger to melee and ranged if you have low armor/hp combo
"Individuation ends when emptiness and form become one" Carl Gustav Jung
My only objection, really, is that these rogue exiles, who are, ostensibly, supposed to be counterparts to our characters, have access to abilities which we do not.

If they were scaled within the parameters and limitations of PCs, they would be a more reasonable challenge. Right now, what they can do (but we cannot) is a tad insulting. ='[.]'=
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Raycheetah wrote:
My only objection, really, is that these rogue exiles, who are, ostensibly, supposed to be counterparts to our characters, have access to abilities which we do not.

If they were scaled within the parameters and limitations of PCs, they would be a more reasonable challenge. Right now, what they can do (but we cannot) is a tad insulting. ='[.]'=
Nah, Immune to Self-Inficted Burn Damage, 10% Life regen per second, 100% increased Life Regen on Lowlife and You Gain 100 souls per second are all passives on the secret "Rogue" passive tree.
BreakingHearts/RhoaHood (Standard) | MaidCarrion/MessyLittleBow (Mercenaries)
That magnus or whatever guy (flameblast) is insane. Hurt my very well equipped cycloner in a 70 map. Hurt him ALOT.

Was insane to watch.

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