Question Regarding Minion Totems
Do Totem Damage passive nodes affect damage dealt by minions summoned via Spell Totem?
I'm currently leveling a witch with Searing Bond with the intent of speccing out of Searing Bond and into a Dual Raging Spirits Totem build with Zombies for meat shields. Here's what my current end game tree looks like: http://www.pathofexile.com/passive-skill-tree/AAAAAgMBAnEEBwSzB2MI9A5cEHQQlxGWFE0VUBZvFy8ZhRo4Gmwc3B8CJDwkqiSwJ6ko-ioTKpgspy0fL28xiDbFNuk62EQERX5FnUlRTLNNuU3YVcZV1lcrWfNaK1ptWpFk52aeaqxr220ZcLtzU3kDeqp9GH5Zf8aApIFvgh6Cx4VghtGIQIx2j0aQM5BVmuCboZ2unjyiAKKjo_KmrKcIp1ynhKeUqH2qxLiTwBrAVMHzzLzPZdDQ0_vYJNkL2RPa3dsL42rr7uwY7DjsivAf8Xbz3ffX-oD60g== (Plan on using AA, hence all the mana) I'm wondering about Totem Damage nodes, because if they DO effect minions summoned via Spell Totem, I'll probably spec out of a few things (possibly the 2nd spectre) and into more totem nodes. Thanks |
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Unfortunately, they don't.
Totem passives apply to you, you can think of it as 'XX increased damage when channeling skills through a totem'. It won't apply to your minions, same goes for trap and mine passives. Damage bonuses and penalties on totem, trap and mine support do work, however. They apply to the skill directly, not to you. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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That's what I thought but just wanted to confirm. Thank You!
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