1.0.6 Patch Notes

Any word on Shadow tree rework,Kaom's art and Shavronne art Chris? Summoner sounds fun now!!
ign slashzilla
"Buy when there is blood on the streets, even if the blood is your own."
Slashzilla Reave Guide-First Reave Shadow :) http://www.pathofexile.com/forum/view-thread/514128
SALES THREAD-http://www.pathofexile.com/forum/view-thread/524661
"DPS IN A BOX
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Chris wrote:
Version 1.0.6
Major Features/Content:

Duration Balance:
  • The Increased Duration support gem duration bonus has been reduced from 50-83% (depending on level) to 45-64%. Its quality bonus has been halved.
  • Immortal Call, Blood Rage, Conversion Trap, Animate Weapon and Frost Wall have had their base duration increased by 25%.
  • Firestorm, Poison Arrow, Ice Shot, Arctic Armour, Arctic Breath, Curses and Smoke Mine have had their base duration increased by 10%.


Um. What was wrong with increased duration? Hate having useful skills nerfed for no apparent reason.
on more thing: since OB we are getting multiple buffs to players damage/survavibility, many powerfull uniques/skills were added. Can we expect some difficulty increases to counter this? Im little bit worried game becomes easier with every content patch
IGN: The_Weapon_whisperer
CET: Timezone
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Chris wrote:
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reboticon wrote:
For real? You still didn't fix the race rewards messing up all forum linking bug? It's been 8 days since you said it was fixed locally. Really hoping this is just an oversight in the notes, because it's a pretty big deal. Gonna have to shelf this one for a while if it's not addressed.


We don't generally list website bugs in the patch notes, but I believe the fix is in this patch. If not, we'll make sure it's fixed ASAP.


Thank You.
8/8 Challenges Anarchy/Onslaught
8/8 Challenges Domination/Nemesis
[quote="I_NO"]They say every time Chris Wilson cries those tears form into exalted orb's that drop onto the game itself.
[/quote]
Chris wrote:
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Completed 7 Challengesreboticon wrote:
For real? You still didn't fix the race rewards messing up all forum linking bug? It's been 8 days since you said it was fixed locally. Really hoping this is just an oversight in the notes, because it's a pretty big deal. Gonna have to shelf this one for a while if it's not addressed.

GOD has spoken move along

lol
I don't see the 5 new passives anywhere, the additions to the current passives though are fan-fucking-tastic!!!!

Edit: NVM I see them, behind necro aegis, and 2 more added to one of the bigger minion clusters. Minor additions, but still okay.
Rampage Trade Thread:
http://www.pathofexile.com/forum/view-thread/1001558

IGN: Waves_Blade
Last edited by Waves_blade on January 29, 2014 10:43 PM
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Chris wrote:
The damage of the bombs of the Undying Incinerators and Undying Alchemists has been increased.


Many seems pissed by this change if you look at the leaked 1.06 notes thread, can you tell us by how much the damage has been increased? thanks.
Tech guy
Last edited by Warrax on January 29, 2014 10:42 PM
fail no pvp
POE ign : YouHaveBeenIgnored
D3 ROS : http://us.battle.net/d3/en/profile/Google337-1143/hero/45594459
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Ludvator wrote:
on more thing: since OB we are getting multiple buffs to players damage/survavibility, many powerfull uniques/skills were added. Can we expect some difficulty increases to counter this? Im little bit worried game becomes easier with every content patch


We generally rebalance overall difficulty with the big four month patches like 1.1.0. Because they add new challenges and stuff to do, it's generally only harder.
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rings2
No respec for summoners?
IGN: Kulde

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