Want to know what's great about Act 2?

There's not 50 million miniature totem people blowing darts at you and stabbing you to death with poison draining you. This time it's evil monkeys, and I think that's a step in the right direction.. we can deal with the evil monkeys and gorillas.


I'm just sayin'.


Lol, wait till you get to Vaal ruins. I'd much rather deal with the vagrants in Act 1 than Vaal constructs and the super fast cobras.
Alteration Orb Union Local #7
"Holding the line, on sixteen to one!"
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VoxelSquid wrote:
... and the super fast cobras.


They made me understand Indiana Jones' personal fear/hatred.
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VoxelSquid wrote:
Lol, wait till you get to Vaal ruins. I'd much rather deal with the vagrants in Act 1 than Vaal constructs and the super fast cobras.


God forbid, if it's Tal Rasha's tomb all over again I'm going to punch someone.
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VoxelSquid wrote:
Lol, wait till you get to Vaal ruins. I'd much rather deal with the vagrants in Act 1 than Vaal constructs and the super fast cobras.


Fuck wait until you get maps with those bastards. I did a rare map with horrible stats in CB that those little bastards were doing like 3x damage to me. I got massacred 6 times before I got out of the first room.
At the risk of starting a flame war. Cobras are to POE what murlocs are to WoW.

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