Making a truly beast Animate Guardian.

So I am planning to devote a build to making a beastly guardian.
After a lot of research i think I found a perfect combination of cheap gear, passives and auras that will allow you and your guardian to wreck anything you come across.

Links to where I took inspiration from:
http://www.reddit.com/r/pathofexile/comments/1tdbpo/effective_cheap_and_sexy_animate_guardians/
http://www.reddit.com/r/pathofexile/comments/1rc0lu/effective_cheap_and_sexy_animate_guardians/
http://imgur.com/a/PG3ZX

The most important peace of the build is the blood reaper unique. Considering it gives a free puncture and the newest update making damage modifiers apply to damage over time you can double dip the reaper's puncture to insane proportions.

Currently while Cast on Death is valid with animate guardian a 6L should look something like this:
Animate Guardian + Remote mine + Trap + Cast on death + Melee Splash + Minion Life/Multistrike

Now the normal attack of the guardian will be multiplied (at max level of gems) by 1*3*1.49*1.39. But considering how the multiplyers are general damage they will double dip and the bleeding you do will be multiplied again.
So lets see, without any increased damge from nodes/gems the average Blood Reaper hit will do 200 damage. We multiply that 200*3*1.49*1.39 and get 1242. Now bleeding will do 15% (or 50% while moving) per second. Now that's 186 (or 621) damage per second. It gets multiplied by the multipliers becoming 1155 (or 3858 while moving)
Now lets add Vulnerability curse. Quality Max level makes the original do 1788 per hit and the bleed do 2328 (or 7777 [the phys multiplier and damage over time multipliers stack multiplicatively :3]) per second.
Now factor in increased damage passives and other sources and you'll easily get something 100%+ increased basically doubling that.
Now think on it. You have a minion doing 3k damage per hit and applying a 5k damge per second (or 14k when they move, and guardian AI makes them move a lot) bleed.

Impressed?

Now lets talk auras.
Max level anger with multipliers(increased aura effect included) adds 1381~ fire damage per hit.
Max level wrath with multipliers(increased aura effect included) adds 1658~ lightning damage per hit.
Max level hatred with multipliers(increased aura effect included) adds 64% of your phys damage as cold (This will add the lowest amount: ranging from 600-900 average)
In total it will add about 3.5k elemental damage per hit.

The damage per hit becomes very impressive. If we get a lot of attackspeed on gear, use Haste aura and add multistrike the DPS the guardian can get becomes insane.

I will add on to this as my build progresses. Stay tuned...

IGN: Smegacore

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