Awesome nemesis Trapper guide

I'm currently level 80 using this build. I have 6.6k life and solo or party maps with ease

Skill tree at level 80 -
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgAABS0IZw5IEZYVIBg8GNsc3B6UIWAkPCepKPoppSpNLOktqDGeNZI64T8nQKBBh0WdRitGcUlRSn1KyE3jTipOm1XGVi1abVuvYEtirGegZ71sFm6qb5507XTxeqp673_Ggh6Cx4MJg9uHdohCiPGPRpMnkzqa4JuhnaqeuaZXpwinXKxZrH-xkLQMtfK3Prd1t9a4k70nwcXDOspKznHPZdDQ1p3bC9tZ3FfdDeOE52Pr7u4V7m_xdvJF-ej8S_zF_gr-jw==


Progression

25
http://www.pathofexile.com/passive-skill-tree/AAAAAgABCGcYPCj6MZ41kjrhQYdFnVXGZ716qoLHiPGPRpM6muCboaZXpwisWbc-t9a4k70nz2XQ0Odj6-7ub_JF-ej-Cg==

45
http://www.pathofexile.com/passive-skill-tree/AAAAAgABCGcYPCj6MZ41kjrhQYdFnVXGZ716qoLHiPGPRpM6muCboaZXpwisWbc-t9a4k70nz2XQ0Odj6-7ub_JF-ej-CrXybqpKyD8nKk0VICzp3Q38xWegh3ZKfVuvTioppRjbdPEhYECgnrkFLWBLeu907Q==

65
http://www.pathofexile.com/passive-skill-tree/AAAAAgABCGcYPCj6MZ41kjrhQYdFnVXGZ716qoLHiPGPRpM6muCboaZXpwisWbc-t9a4k70nz2XQ0Odj6-7ub_JF-ej-CrXybqpKyD8nKk0VICzp3Q38xWegh3ZKfVuvTioppRjbdPEhYECgnrkFLWBLeu907dtZLaixkIMJb57KSsM6Vi2sf0ZxtAyTJxzcf8bBxYhCgh7bCw==



Bandit Rewards-
Save Oak - +40 hp
Kill all 3 - +skill point
Save Oak - + endurance charge


Gems and links

All support gems will be listed in order of importance. The main DPS comes from FIRST shocking mobs with lightning trap which prolifs, and then fire trapping them.

Main DPS = Fire trap --> Fire penetration - multiple trap - iron will
with 5 link add increased burning dmg with 6 link remove burning and add both conc effect and increased area of effect

2ndary = Lightning trap --> ele prolif - multiple traps - iron will

Single Target = bear trap --> added fire damage --> culling strike then whatever you want (like rarity or some shit)

Auras - Clarity around level 10, Grace, linked with reduced mana

Offskills - Enduring cry and Elemental Weakness are a MUST, you can also use decoy totem or rejuv totem situational

Optional DPS - since deerhunter boots are so good for this build I suggest butting EK in them (they become a trap) linked with --> added fire --> Culling Strike or Iron WIll --> blind



Gear

You're going for HP and mana regen mainly. you HAVE to have mad mana regen if you want max effectiveness.
Maxing resists are a must as always
Spell damage and Fire damage are the damage rolls you want.
Go for straight evasion pieces with 1 GOOD ES piece for that boost in mana from EB

My Gear




Pots



Last edited by heiter1 on Dec 16, 2013, 10:00:09 PM
Now level 82 running 72 maps with some buddies.
Working out pretty well, not insane dmg but the DoT from fire trap and the triple stacked shocks work well in a party.

Report Forum Post

Report Account:

Report Type

Additional Info