[Advise Needed] Storm Caller Build
Storm Caller Version 1.1
Slightly tweaking my build and items. Storm Call & Conductivity is still the bread and butter of this build. But this time I added Cast on Damage Taken gems. Passive Tree Update: Went for crit chance route
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Storm Call > Increase Area > Lightning Penetration > Reduce Duration
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CoDT > Critical Weakness > Decoy Totem > Enduring Cry
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CoDT > Ice Spear > LMP > Molten Shell
CoDT > Arc > Arc Lightning Penetration Thoughts on this build: 1. I felt that maybe Elemental Proliferate would be better, but I have to increase my crit chance or shock chance first. 2. The damage output is better than I imagined, the speed of clearing each wave is fast. 3. Downside is Mana problems. I can spam cast Storm Call for too long. 4. Thinking to start getting more HP and Block Chance since I am still somewhat tanking/kiting in solo play. 5. If my crit chance is high enough, going for Power Nodes might be a good option. I am (still) looking for advise and directions thank you. Storm Caller Version 1.0
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This is my current build:
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HP: around 1000
ES: around 500 Mp: around 500 Basic Idea: 1. Cast Conductivity 2. Spam Storm Call Passive Tree Dilemma: After I read around the forums and some research, I can have a few choices: 1. Get more Chance to Crit 2. Get more Chance to Shock 3. Get more Shield Block and have Tempest Shield as support Proliferate 4. Go for CI route, increase ES 5. Long shot, get Iron Reflex. But this would really spread my passive tree too thin. Last edited by haiyo84 on Dec 12, 2013, 3:38:02 AM
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I don't think I would worry too much about power charges right now. Wait until you have more links to play with.
What you can do right now to really increase your damage is use concentrated effect. | |
@Acebeans
Agree, I will surely get the Concentrated Effect gem. I need a 5L chest. Also, the reason I get the first Power nodes is to reach for more mana regen. |