Scion Trapper - 1.0 - Arctic Armour/EB/IR/MoM - Nemesis
This will be far more organized and concise when I am finished testing this build.
I am just posting this here in this form as a few people have asked about the build. Build link (WIP - not finished testing MANY things!): Bandits: Normal: Help oak Cruel: Kill all (if you want more bear trap damage help oak) Merciless: Kill all Gem links:
Spoiler
Offline calculator stats:
Spoiler
+130 to Strength
+180 to Dexterity +170 to Intelligence +125 to maximum Mana +137 to maximum Life Evasion Rating: 53 +3 Maximum Endurance Charge +3 Maximum Frenzy Charge +3 Maximum Power Charge 4% Additional Elemental Resistance per Endurance Charge 4% Physical Damage Reduction per Endurance Charge 5% Attack Speed Increase per Frenzy Charge 5% Cast Speed Increase per Frenzy Charge 50% Critical Strike Chance Increase per Power Charge 160% increased Mana Regeneration Rate 36% increased Spell Damage 56% increased maximum Mana 1% of Life Regenerated per Second 10% increased Attack Speed 6% increased Cast Speed 6% increased Movement Speed 236% increased maximum Life 101% increased Trap Damage 101% increased Mine Damage 14% increased Trap Throwing Speed 14% increased Mine Laying Speed 12% increased Physical Damage Traps cannot be Damaged for 5 Seconds after being Thrown Mines cannot be Damaged for 5 Seconds after being Placed Converts all Energy Shield to Mana 24% increased Evasion Rating and Armour +10% to all Elemental Resistances Can set up to 1 additional trap Can set up to 1 additional remote mine Trap Damage Penetrates 10% Elemental Resistances Mine Damage Penetrates 10% Elemental Resistances Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating When Hit, 30% of Damage is taken from Mana before Life +16% to Chaos Resistance +34% Energy Shield +26% increased Melee Physical Damage +360 Accuracy Rating 36% increased Evasion Rating Last edited by toazd on Nov 2, 2013, 6:39:29 PM
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