Scion Trapper - 1.0 - Arctic Armour/EB/IR/MoM - Nemesis

This will be far more organized and concise when I am finished testing this build.

I am just posting this here in this form as a few people have asked about the build.

Build link (WIP - not finished testing MANY things!):


Bandits:
Normal: Help oak
Cruel: Kill all (if you want more bear trap damage help oak)
Merciless: Kill all


Gem links:
Spoiler


Offline calculator stats:
Spoiler
+130 to Strength
+180 to Dexterity
+170 to Intelligence
+125 to maximum Mana
+137 to maximum Life
Evasion Rating: 53
+3 Maximum Endurance Charge
+3 Maximum Frenzy Charge
+3 Maximum Power Charge
4% Additional Elemental Resistance per Endurance Charge
4% Physical Damage Reduction per Endurance Charge
5% Attack Speed Increase per Frenzy Charge
5% Cast Speed Increase per Frenzy Charge
50% Critical Strike Chance Increase per Power Charge
160% increased Mana Regeneration Rate
36% increased Spell Damage
56% increased maximum Mana
1% of Life Regenerated per Second
10% increased Attack Speed
6% increased Cast Speed
6% increased Movement Speed
236% increased maximum Life
101% increased Trap Damage
101% increased Mine Damage
14% increased Trap Throwing Speed
14% increased Mine Laying Speed
12% increased Physical Damage
Traps cannot be Damaged for 5 Seconds after being Thrown
Mines cannot be Damaged for 5 Seconds after being Placed
Converts all Energy Shield to Mana
24% increased Evasion Rating and Armour
+10% to all Elemental Resistances
Can set up to 1 additional trap
Can set up to 1 additional remote mine
Trap Damage Penetrates 10% Elemental Resistances
Mine Damage Penetrates 10% Elemental Resistances
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
When Hit, 30% of Damage is taken from Mana before Life
+16% to Chaos Resistance
+34% Energy Shield
+26% increased Melee Physical Damage
+360 Accuracy Rating
36% increased Evasion Rating
Last edited by toazd on Nov 2, 2013, 6:39:29 PM

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