PoE 1.0.0

Time will tell.

Why is there no mention of end game mapping improvement or alternative leveling methods?
IGN: Arlianth
Check out my LA build: 1782214
"
Alhoon wrote:
"Buy a 10 dollar Steam pack, get a headgear that shows valve sticking from your neck."


Ooo, that's a good one!
Lead Developer. Follow us on: [url url="http://www.twitter.com/pathofexile"]Twitter[/url] | [url url="http://www.youtube.com/grindinggear"]YouTube[/url] | [url url="http://www.facebook.com/pathofexile"]Facebook[/url] | Contact [url url="http://www.pathofexile.com/support"]Support[/url] if you need help!
"
Chris wrote:
"
Alhoon wrote:
"Buy a 10 dollar Steam pack, get a headgear that shows valve sticking from your neck."


Ooo, that's a good one!


the boss has spoken
"
Nephalim wrote:
Time will tell.

Why is there no mention of end game mapping improvement or alternative leveling methods?


Specific information like this is likely to be released after the big blitz of major features. i.e. over the next week or so.
Lead Developer. Follow us on: [url url="http://www.twitter.com/pathofexile"]Twitter[/url] | [url url="http://www.youtube.com/grindinggear"]YouTube[/url] | [url url="http://www.facebook.com/pathofexile"]Facebook[/url] | Contact [url url="http://www.pathofexile.com/support"]Support[/url] if you need help!
first thing I saw in one post here was shared guild stash, yea right

anyone who played wow knows that doesn't work lol
- Deleted -
Last edited by DestroTheGod#5470 on Oct 11, 2013, 3:50:39 PM
"
Nephalim wrote:
Time will tell.

Why is there no mention of end game mapping improvement or alternative leveling methods?


There is .

The big fucking machine that spits out waves of monsters.

It's fucking crazy.

I know someone told me to breathe, but I can't

I am LOSING MY SHIT.

The Russell Wilson Era
"
Chris wrote:
"
Nephalim wrote:
Time will tell.

Why is there no mention of end game mapping improvement or alternative leveling methods?


Specific information like this is likely to be released after the big blitz of major features. i.e. over the next week or so.


Good to know. I'm glad this is just the tip of the iceberg. Looks amazing so far!
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
"
Chris wrote:
"
Alhoon wrote:
"Buy a 10 dollar Steam pack, get a headgear that shows valve sticking from your neck."


Ooo, that's a good one!

Chris I am sorry they could not keep their end of the deal of waiting until 12am Pacific time :(

...but this info is pretty awesome to say the least.
"
DestroTheGod wrote:
"
Nephalim wrote:
so were gona help melee by gimping ranged instead of actually buffing melee defensives?


The ranged balance changes in the post are honestly not major 'gimps'. A monster that you have to get into range of to kill? OH GOD, IF I'M IN A PARTY I HAVE TO LET MY MELEE TEAMMATES KILL IT. And even still, spork can still put their totems into the shield, aka not a totem nerf.

They also added this ranged shit:

"In terms of unique attacks, the Scion specializes in throwing a spectral copy of her weapon at range."

Fuck. Yes.

I honestly don't think range is significantly changing unless they lower the base damage on bows.


I dont care about the ranged shield, i think its a fine mechanic. Im more worried about additional sources of reflect mentioned in that section - add that on top of existing reflect and thorns and the game degenerates into ranged path of life nodes even further.
IGN: Arlianth
Check out my LA build: 1782214

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