Debuffs, nopickup, spell effects and other things

I have a few and somewhat small changes in mind that I think would help out a lot.

1: Nopickup, would love it if we could get an option so that you cant pick up things without it being highlighted. This way you dont pick up stray items as you're trying to click an enemy or run through a already cleared room ect.

2: Seperate debuffs from your buffs.
I'm not always sure when I've got a debuff on me or if its just my frenzy/blood rage buff that is up.
Would be awesome if you could seperate the debuffs to another row beneath the buffs so you can clearly see that you have been viper striked and so on.

3: Better visually show how much your flasks are filled. Right now you can only see them as either empty, half full or full. I have no idea how many more enemies I have to kill before I can take another sip out of the potion, until I actually kill the enemy that brings it up to enough charges to use the potion. I'm thinking mostly of mana potions.
Would be nice if it they were kinda greyed out but a little more filled if it got a couple of charges even though its not ready for use yet.

4: An option to remove the spell effects from the other players in your party on your screen.
I played together today with 3 witches and a ranger, and I couldnt see shit on my screen.
It was a cluster fuck of spell effects all over the place. Combine that together with summons that you for some reason can see the hp bar on which makes it really really hard to find where the enemies are.(the summons were not mine)

I dont need to see the hp bar on my party members summons
and if they were gone I could a lot more easily find where the enemies are just by hovering over them and see their life bars which is impossible now if you play with a summoner in your party.

The amount of spell effects from a other players is a big reason for at least me not to play with other people. And I do want to play with other people but its not really that much fun when you cant even see the enemy...

Thanks for reading

EDIT: If removing the spell effects is too radical then at least make them transparent so you can see whats going on underneath them. This could still be an option if anything.
Its always in the last place you look
Last edited by Verb#6765 on Oct 10, 2012, 8:15:46 PM
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