Unwavering stance for Evasion

I think one of the biggest Problems of Evasion is the awsomness of unwavering stance (even more in combination with Iron Reflexes).
It shouldn't remove all Evasion more like 50% (don't know if that's a realistic number) reduced Armor and Evasionrating or there should be an keystone that removes all Amor and you can't geht stunned.
This would actually make me play a pure Evasion Character
Last edited by Nickbert#5704 on Jul 11, 2013, 11:06:53 AM
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Interesting idea. Or perhaps remove all armor to avoid all critical hits made against you. Maybe another that removes all energy shield to be immune to reflect and/or status ailments including puncture.
Evasion Characters already have implicit stun reduction, why do they need immunity? The reason US exists for armor is because their DR doesnt negate hits, it just makes them smaller.
IGN - PlutoChthon, Talvathir
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Autocthon wrote:
Evasion Characters already have implicit stun reduction, why do they need immunity? The reason US exists for armor is because their DR doesnt negate hits, it just makes them smaller.


Also, I'm guessing that the Avoid Stun nodes in the Ranger starting area will be buffed significantly.

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