CHANGES THAT SHOULD BE MADE AFTER NEW PATCH

I want to know what all of you think would be the optimal build for a 2h ground slam marauder after the new patch. Here is my current build: http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAnEEswUtDjwOrQ_MFCAUTRRxGJEY2xkuGjghAiFVIWAn1SftKLUppTH7Mgk08jkOOlI6szrYPC1AoEOcTdhQR1BQVElVtVYEWGNZ81uvXz9gS2CIYVJyqXTtdPF673uMfLt82YZgiI-MdozPkFWeuZ7Nn8uiAKZkpzCnhKloqXOsqrndwBrBBMRYxPbFisbYyZjUj9w93Q3fv-dS7DjvDu9O8B_yL_ZI974=

Any critiques are appreciated.
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TooMuchSwag wrote:
I want to know what all of you think would be the optimal build for a 2h ground slam marauder after the new patch....


In my opinion after 0.11.0 there is no optimal build for melee marauders. They finally killed that kind of playstyle. Don't believe me? Just go visit Kole or do a spider map. ;D
"Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33

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