Graphics bug in patch 0.9.11

I've actually almost never seen a bug in this game, and I've been playing since 0.9.4 or something like that.

However today, when loading the dark forest in act 2, I have severe graphical issues. Screenshot w/ debug info attached.

If I come & go from this area, the issues remain.

My system:
Win7 64-bit
12GB RAM
ATI Radeon HD5770 Video card running the latest Windows Update drivers (not custom ATI drivers)

Image is at my SkyDrive: https://skydrive.live.com/redir?resid=650D5635EF52271F!1269
i'm having weird graphic glitches as well, ranging from white and yellow triangles over red screens up to orange stripes all over. normally i'd think it had something to do with my graphics card overheating but its temperature is still well within normal parameters and i neither experienced those glitches with any other games or before the latest 0.9.11 patch. And the funny colors do not overlap my HUD. Also, restarting the game fixes the issue for about an hour or so, before the glitches return in some form or other.







We're looking into these problems! If you guys have a reliable way to reproduce this, as in "Every single time I enter the Fellshrine with my kiwi and drop a totem, it causes the problem" it'd help, as we haven't found a way to reproduce this in the office yet.
Balance & Design
I am having graphical glitches but it seems to only be in cavern of wrath and maybe beyond to merv (can't get past wrath, it is too messed up). Looks like this every time I enter.

Last edited by sharkh20#2500 on Jul 24, 2012, 7:34:15 PM
I've only had a few of those glitches over the past month of playing, and it was mainly while I was indoors in act 2. But since the patch came out the other day, it's been happening really often. As much as 10 times a night.

It's still mainly happening when I'm indoors, but I did a map run last night and it happened there too. I don't remember the name of the map, but it was a jungle one. I'm also getting it on almost every pyramid run now.

I can't tell what triggers it. It doesn't mater how long the game has been running or how many people are in my party. If I exit the game it goes away, it my run fine for the next 45 minutes or it might only take 5 minutes.


Windows 7 Professional 64-bit
AMD Phenom II X4 940 3.0GHz
8GB of RAM
Radeon HD 6850 1GB Driver version 8.17.0010.1132






I haven't been able to come up with a reliable repro yet. I went back to the Black Forest in a later game and had no problems. I'll post if I find someone to repro.
I'm having this bug. Streaks of light shooting across the screen and textures looking weird, sometimes the map disappears (both the TAB one and corner). Then after a few minutes of this, the game crashes. So far I've only got this when I'm in a party and this other guy that I played with got it like 10 times last night.
"
Rory wrote:
...If you guys have a reliable way to reproduce this, as in "Every single time I enter the Fellshrine with my kiwi and drop a totem, it causes the problem" it'd help...


i haven't found a reliable way to reproduce it. all i know is that it happened in fellshrine ruins, waterfall cave and ancient pyramid, including the boss chamber, while i was playing a marauder using enduring cry a lot. And as soon as it happens for the first time in a game, glitches will continue to show up and this won't stop until i restart PoE. However, my impression is that AoE effects, auras and charges seem to have something to do with it.
I'm getting this graphical bugs in any area of the game.
I can clear them by switching to the desktop and back into the game, but a few seconds later they are back.

windows xp
geforce gtx 260
driver version 6.14.13.142
Disregard witches, aquire currency.


to all poster-Beta Members,

pls post if you are using FPS limter or not.
I am using one, fps_limiter.2, but i dont seem to see any graphical bug.

The only bug i run into this patch, is while moving to another map. The game client just hung.


Perm. Retired from this unforgiving land of the Exiles.
Self-impost EXILED.

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