easy W for PoE QoL, GGG already have it finished developed but not applied
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3.27 is a huge W. brought great content and alot of QoL!
let's have a look at one specific one. getting close to an interactable in a map, letting me Hotkey it to activate, instead of pre 3.27 clicking it with mouse: great! really nice, especially when the build running is constantly moving, for build reasons. would be nice to have it here too: or here, tricky here, since there can be multiple close to each other, but i would have hotkeys left to use, ie from Delve mechanic flare and grenade: and now we have this, introduced in PoE 2: this is clearly not made by a dev, who plays the game or understand it even. lets say i want to use a nice Orb of Alchemy on it: only the little area in green will make it happen: alittle small, can't even tell what icon is supposed to mean. but we get it even WORSE: all marked red will fail my plan to apply Orb of Alchemy. this strongbox currency icons are not usefull for any action game. when its fast paced like PoE 1 or even in PoE 2 it sucks. tl;dr: apply close proximity hotkeying to similar interactables. make all interactables, never be small or surrounded by interactables which have adiffrent effect. as seen in last picture. Last bumped on Nov 10, 2025, 4:08:54 AM
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oh i forgot about Niko;
teach him in Mine Encampment to mass identify items. /please |
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