Breach spawns to many enemies when fighting the boss
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In the interview it was stated that when you are able to stabilize the breach and spawn the boss you have "made a makeshift arena" as you kill all the enemies around.
But then there is like 50 enemies a second that spawn. It makes the boss fight itself pretty lame as you don't really see what the boss is doing ever as there is to many enemies around ^^ It would be nice if it spawned no enemies or it's lowered for the boss fight. For the rares that spawn the enemies can still spawn imo! hi <3 I stream at twitch.tv/sjatar_ Last bumped on Nov 6, 2025, 1:55:08 AM
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Yeah, unless you have a build that one shots everything, it is easier and faster to destabilize. You only get about 100 more blood for all the effort.
Just stay short of killing to many and leave the circle. Still get blood, and don't have to backtrack. |
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" You do have a chance for the new boss fight and get a guaranteed ring from the new boss \^^ So I think there is incentives to stabilize the breach. I'm just a little sad I can't even see the boss hi <3 I stream at twitch.tv/sjatar_
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