Breach 2 feedback
|
Hello,
feedback about current game state (at the momoment act 7): - overall game feels amazing; - ground loot feels very bad now. You can gamble items or get them from breach-tree and they will be incomparably better. Idea for a solution - drop only mods active all the time even in campaign OR cut down number of items dropped by monsters but monster should have affinities for some mods sets (if a monster does melee attack lightning projectiles attacks then it is logical that this monster should choose for himself/drop item that have some higher chance for mods with melee/attack/lightning/projectiles tag and item type melee weapon); - why one of breach types resemble blight so much? In my opinion the defence one shouldn't exist because it distortes identity of blight league mechanic. Also about the breach that you have to stabilise/spread, I've had multiple situations where I coulnd't stabilise it because I was missing like 1 monster but the ring was not expanding anymore; - haven't played Volcanic Fissure of Snaking this league but why nerf interesting interactions like this (current patch nerf to targeting of snaking fissures)? There should be more interesting skills like this and you should instead nerf damage of consecutive chains instead if the skill is too strong. This is much cooler that skills difference like 'projectile but red in colour'; Last bumped on Nov 2, 2025, 7:28:20 AM
|
|















