Kinetic Fusillade - Make projectiles wait for a target
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The skill Kinetic Fusillade is visually incredible, I like it a lot, however, the targetting is sometimes quite off.
With too much attack speed, when you try to dodge attacks and face away too fast from the enemies, the projectiles will all go into the nothingness, wasting precious attacks. Considering that the skill makes you wait before shooting, it is a bit annoying to see it be wasted like that. Could it maybe wait to have a valid target in range (or be able to shoot behind) ? I guess it is less of a problem in PoE2 due to WASD but in PoE1, not so much. Thanks for reading, Gwen Last edited by Gwenaëlla#5678 on Oct 31, 2025, 8:28:51 PM Last bumped on Nov 3, 2025, 11:58:18 AM
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Been having this issue too, and as much as I love the skill, it definitely makes it frustrating if not detrimental to run over other attacks if it won't target the pack 4ft to my left. Lol. Definitely something I hope GGG can look into, or just simple make the targeting more aggressive
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