[Bug] Minions dying instantly from reflect when standing on Archbishop’s Rune tiles in reflect maps
**Bug Report Reference Number:** [2,310,663,475]
**Summary:** My minions (specifically Wretched Defiler spectres) are dying instantly in maps that have both reflect damage mod and the “Area contains Archbishop’s Runes” map mod. **Steps to Reproduce:** 1. Roll a map with both “Monsters reflect X% of damage” and “Area contains Archbishop’s Runes”. 2. Use a Spectre-based build with Wretched Defilers (e.g. Blight-casting). 3. Let them stand on the rune tiles and attack. 4. They die instantly as if they took self-reflect damage. **Expected Behavior:** Minions should not take reflect damage from their own attacks when standing on terrain-based hazard tiles. **Actual Behavior:** Defilers cast while standing on rune tiles and instantly die, even without any reflected hits landing on enemies. **Additional Notes:** - Reflect immunity gear and passive tree options were active. - This behavior does not occur in reflect maps *without* the rune tiles. - Appears to be a location-based reflect bug rather than enemy interaction. **Screenshot:** (너가 찍은 스크린샷 첨부) **Build Info:** - Spectre: Wretched Defiler - Main Skill: Blight - Minion resistances: capped - Reflect mitigation: 100% via tree/gear Last bumped on Jul 2, 2025, 9:49:04 AM
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