[Bug] Minions dying instantly from reflect when standing on Archbishop’s Rune tiles in reflect maps

**Bug Report Reference Number:** [2,310,663,475]

**Summary:**
My minions (specifically Wretched Defiler spectres) are dying instantly in maps that have both reflect damage mod and the “Area contains Archbishop’s Runes” map mod.

**Steps to Reproduce:**
1. Roll a map with both “Monsters reflect X% of damage” and “Area contains Archbishop’s Runes”.
2. Use a Spectre-based build with Wretched Defilers (e.g. Blight-casting).
3. Let them stand on the rune tiles and attack.
4. They die instantly as if they took self-reflect damage.

**Expected Behavior:**
Minions should not take reflect damage from their own attacks when standing on terrain-based hazard tiles.

**Actual Behavior:**
Defilers cast while standing on rune tiles and instantly die, even without any reflected hits landing on enemies.

**Additional Notes:**
- Reflect immunity gear and passive tree options were active.
- This behavior does not occur in reflect maps *without* the rune tiles.
- Appears to be a location-based reflect bug rather than enemy interaction.

**Screenshot:**
(너가 찍은 스크린샷 첨부)

**Build Info:**
- Spectre: Wretched Defiler
- Main Skill: Blight
- Minion resistances: capped
- Reflect mitigation: 100% via tree/gear
Last bumped on Jul 2, 2025, 9:49:04 AM

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