Reaper AI bug

When summoning a reaper(of revenants), it for a second is inactive in "emerge" animation.
But for some reason, it also turns off AI of other existing reapers for duration of the animation.
E.g. if you cast Reapers of Revenants fast enough, none of them will ever act at all.
After recasting spam stop, they mostly stuck in inactive phase forever, and to unstuck them you need to resummon them, slowly(so emerge animation finished properly).
Last bumped on Jun 25, 2025, 10:47:26 PM
bump
https://youtu.be/dyD5gAdVZzc
managed to get 3 reapers bugged at the same time
so, all reapers are paused on new reaper summon, but if player got stunned during casting animation(at specific stage, so not all stuns do that), they do not unpause.
*infinite ai pause was happening with CWS setup(reapers self casted).
*i took stun immunity and infinite pause never happens now.
*but still fresh meat reapers plays like piece of shit because of shared pause(is this bug from very release of trans gems?)
Last edited by koreec499beta#4914 on Jun 25, 2025, 10:57:30 PM

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