Controller Improvements for POE1

I think the team who designed the control scheme for POE2 controller play actually killed it. Navigating the UIs and keybinding are in a MUCH better place on POE2.

I understand you can't port back the move and aim functionality, but it seems like it wouldn't be impossible to bring over at least the UI functionality/keybinding to controllers.

IDK, but I find myself spamming my joystick/d-pad, trying to wrangle my highlight box over the correct item/currency, then flailing around trying to apply currency. It does not feel intuitive like the POE2 version.

It is very frustrating trying to play on controller with certain builds, as you can't bind enough keys to easily access all your skills. This is not an issue at all in POE2. It would be awesome to add in the shoulder buttons as bindable keys.

I think if you guys can spare a couple console devs to just port over some of the controller settings to POE1, that would be very much appreciated by many.

If the auto-switching from controller to keyboard and mouse gets implemented, that would also be a solution that would make this less frustrating, at least for the UI.
Last bumped on May 6, 2025, 6:18:20 PM

Report Forum Post

Report Account:

Report Type

Additional Info