My ideas on how to improve melee
◼ Righteous Fire of Igniting
More spell damage replaced with more/increased melee damage All melee hits/damage always ignite ◼ Righteous Fire of Ashes Increased AOE, deals less damage Enemies inside the ring are covered in ash + increased ash effect ◼ Seismic Support Only supports slams Slams deal damage in a circle around you rather than a cone with a 1/0.5 sec. delay If it hits enemies you get seismic stack for x duration Each stack grants more melee dmg You take x dmg per seismic stack if you stand in your own slam when it occurs and lose all stacks ◼ Ramping Support Melee attacks grant ramping stack on hit X% more melee attack speed per ramping stack X% reduced accuracy per stack ◼ Relocate totem buffs Either on passive tree masteries or as a reward for helping OAK X% more melee dmg if your strength is higher than dexterity X% more melee attack speed if your dexterity is higher than strength This makes it less tedious and more consistent for a price of a skill point OR two skill points if you apply this to OAK bandit reward Just a few ideas nothing crazy Last bumped on Apr 25, 2024, 2:30:24 PM
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