game keeps crashing since update

I tried to login for the first time in a few months yesterday, on the first login it deleted the old cache and crashed after that. since then the game crashes everytime I'm trying to launch it. It either crashes in the GGG screen or in the login screen, but I never get to press login.

I tried reinstallung multiple times, verifying integrity multiple times, I deleted my appdata PoE folder, I deleted my "my games" PoE folder, I tried the standalone client and now I'm clueless.

system:
i7 13700k
Geforce 4070 ti

last part of my client.txt:

2024/03/28 01:22:24 88478531 f954366b [INFO Client 34828] [HTTP2] User agent: PoE release/tags/3.23.2c SteamWindows x64
2024/03/28 01:22:24 88478531 f9543668 [INFO Client 34828] [HTTP2] Using backend: cURL
2024/03/28 01:22:24 88478531 9e6a0b0a [INFO Client 34828] Enumerated adapter: NVIDIA GeForce RTX 4070 Ti
2024/03/28 01:22:24 88478609 9e6a1d2a [INFO Client 34828] Enumerated device for adapter: NVIDIA GeForce RTX 4070 Ti. Selected feature level: 45312. Max feature level: 45312
2024/03/28 01:22:24 88478609 9e6a1363 [INFO Client 34828] Enumerated output for adapter NVIDIA GeForce RTX 4070 Ti of \\.\DISPLAY1
2024/03/28 01:22:24 88478609 9e6a1363 [INFO Client 34828] Enumerated output for adapter NVIDIA GeForce RTX 4070 Ti of \\.\DISPLAY2
2024/03/28 01:22:24 88478609 9e6a1363 [INFO Client 34828] Enumerated output for adapter NVIDIA GeForce RTX 4070 Ti of \\.\DISPLAY3
2024/03/28 01:22:24 88478609 9e6a0b0a [INFO Client 34828] Enumerated adapter: Microsoft Basic Render Driver
2024/03/28 01:22:24 88478609 9e6a1d2a [INFO Client 34828] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 45312. Max feature level: 45312
2024/03/28 01:22:24 88478609 84a7e6dd [INFO Client 34828] [ENGINE] Init
2024/03/28 01:22:24 88478609 84a7e6d3 [INFO Client 34828] [ENGINE] Current directory: C:/Program Files (x86)/Steam/steamapps/common/Path of Exile
2024/03/28 01:22:24 88478609 84a7e6f9 [INFO Client 34828] [ENGINE] Cache directory: C:\Users\elgul\AppData\Roaming\Path of Exile\
2024/03/28 01:22:24 88478609 84a7e6f8 [INFO Client 34828] [ENGINE] Download directory: C:\Users\elgul\AppData\Roaming\Path of Exile\Download\
2024/03/28 01:22:24 88478609 84a7e6fb [INFO Client 34828] [ENGINE] Settings directory: C:\Users\elgul\Documents\My Games\Path of Exile\
2024/03/28 01:22:24 88478609 55713a01 [INFO Client 34828] [JOB] Start
2024/03/28 01:22:24 88478609 557131c7 [INFO Client 34828] [JOB] HIGH: 8
2024/03/28 01:22:24 88478609 557131c7 [INFO Client 34828] [JOB] MEDIUM: 8
2024/03/28 01:22:24 88478609 557131c7 [INFO Client 34828] [JOB] LOW: 8
2024/03/28 01:22:24 88478609 557131c7 [INFO Client 34828] [JOB] IDLE: 8
2024/03/28 01:22:24 88478609 55712d81 [INFO Client 34828] [JOB] High Jobs: ON
2024/03/28 01:22:24 88478609 55712ee5 [INFO Client 34828] [JOB] Emulate Platforms: OFF
2024/03/28 01:22:24 88478609 55712ecb [INFO Client 34828] [JOB] Tight Buffers: ON
2024/03/28 01:22:24 88478609 a0b45e6c [INFO Client 34828] [STORAGE] Init
2024/03/28 01:22:25 88478750 3f40414 [INFO Client 34828] [BUNDLE] Bundle index: Bundles2/_.index.bin
2024/03/28 01:22:25 88478750 3f4041b [INFO Client 34828] [BUNDLE] Found 35872 entries (6.0 MB)
2024/03/28 01:22:25 88478750 3f4041a [INFO Client 34828] [BUNDLE] Found 877564 slots (10.0 MB)
2024/03/28 01:22:25 88478750 3f40432 [INFO Client 34828] [BUNDLE] Found 66863 directories (783.6 KB)
2024/03/28 01:22:25 88478750 3f4333b [INFO Client 34828] [BUNDLE] Bundle file cache size: 2048
2024/03/28 01:22:25 88478750 b51d6144 [INFO Client 34828] [RENDER] Render: ON
2024/03/28 01:22:25 88478750 b51d616e [INFO Client 34828] [RENDER] Emulate: OFF
2024/03/28 01:22:25 88478750 b51d6169 [INFO Client 34828] [RENDER] Tight: ON
2024/03/28 01:22:25 88478750 b51d6164 [INFO Client 34828] [RENDER] Consolidate: OFF
2024/03/28 01:22:25 88478750 b51d618c [INFO Client 34828] [RENDER] Types bucket count: 16
2024/03/28 01:22:25 88478750 b51d652c [INFO Client 34828] [RENDER] Async: ON
2024/03/28 01:22:25 88478750 b51d650b [INFO Client 34828] [RENDER] Budget: ON
2024/03/28 01:22:25 88478750 b51d650d [INFO Client 34828] [RENDER] Wait: ON
2024/03/28 01:22:25 88478750 b51d6568 [INFO Client 34828] [RENDER] Warmup: ON
2024/03/28 01:22:25 88478750 b51d6562 [INFO Client 34828] [RENDER] Skip: ON
2024/03/28 01:22:25 88478750 b51d6441 [INFO Client 34828] [RENDER] Throttling: ON
2024/03/28 01:22:25 88478750 b8fcfad5 [INFO Client 34828] [ENTITY] Consolidate: OFF
2024/03/28 01:22:25 88478750 b8fcfad3 [INFO Client 34828] [ENTITY] Async: ON
2024/03/28 01:22:25 88478750 b8fcfaf6 [INFO Client 34828] [ENTITY] Wait: ON
2024/03/28 01:22:25 88478750 b8fcfafc [INFO Client 34828] [ENTITY] Warmup: ON
2024/03/28 01:22:25 88478750 b8fcfb36 [INFO Client 34828] [ENTITY] Instancing: ON
2024/03/28 01:22:25 88478750 32758a7b [INFO Client 34828] [SHADER] Tight: ON
2024/03/28 01:22:25 88478750 32758a9f [INFO Client 34828] [SHADER] Emulate: OFF
2024/03/28 01:22:25 88478750 32758a9c [INFO Client 34828] [SHADER] Consolidate: OFF
2024/03/28 01:22:25 88478750 32758a99 [INFO Client 34828] [SHADER] Packed Only: OFF
2024/03/28 01:22:25 88478750 32758cd4 [INFO Client 34828] [SHADER] Address: http://www.pathofexile.com/tool/shader-db?a=store
2024/03/28 01:22:25 88478750 32758d31 [INFO Client 34828] [SHADER] Async: ON
2024/03/28 01:22:25 88478750 32758d37 [INFO Client 34828] [SHADER] Budget: ON
2024/03/28 01:22:25 88478750 327589db [INFO Client 34828] [SHADER] Wait: ON
2024/03/28 01:22:25 88478750 32758a1d [INFO Client 34828] [SHADER] Warmup: ON
2024/03/28 01:22:25 88478750 327589d1 [INFO Client 34828] [SHADER] Sparse: OFF
2024/03/28 01:22:25 88478750 327589fc [INFO Client 34828] [SHADER] Delay: OFF
2024/03/28 01:22:25 88478750 32758a1b [INFO Client 34828] [SHADER] Limit: ON
2024/03/28 01:22:25 88478750 32758a32 [INFO Client 34828] [SHADER] Inline Uniforms: ON
2024/03/28 01:22:25 88478750 8039a6fb [INFO Client 34828] [TEXTURE] Consolidate: OFF
2024/03/28 01:22:25 88478750 8039a6d6 [INFO Client 34828] [TEXTURE] Async: ON
2024/03/28 01:22:25 88478750 8039a735 [INFO Client 34828] [TEXTURE] Wait: ON
2024/03/28 01:22:25 88478750 8039a733 [INFO Client 34828] [TEXTURE] Throttling: ON
2024/03/28 01:22:25 88478750 8039a716 [INFO Client 34828] [TEXTURE] Budget: ON
2024/03/28 01:22:25 88478750 8039a71c [INFO Client 34828] [TEXTURE] Throw: OFF
2024/03/28 01:22:25 88478750 84a7b056 [INFO Client 34828] [ENGINE] Running Engine version 2.2.0
2024/03/28 01:22:25 88478750 39ae368a [INFO Client 34828] [TRAILS] Immutable: ON
2024/03/28 01:22:25 88478750 39ae3689 [INFO Client 34828] [TRAILS] Debug: OFF
2024/03/28 01:22:25 88478750 46f8eb9d [INFO Client 34828] [TRAILS] Immutable: ON
2024/03/28 01:22:25 88478750 46f8eb9c [INFO Client 34828] [TRAILS] Debug: OFF
2024/03/28 01:22:25 88478750 c2359d6c [INFO Client 34828] [MAT] Tight: ON
2024/03/28 01:22:25 88478750 c2359cc8 [INFO Client 34828] [MAT] Bucket count: 8
2024/03/28 01:22:25 88478750 c2359ccd [INFO Client 34828] [MAT] Ingore Temp: ON
2024/03/28 01:22:25 88478750 c2359ccf [INFO Client 34828] [MAT] Enable Validation: OFF
2024/03/28 01:22:25 88478750 c2359cc1 [INFO Client 34828] [MAT] Enable Throw: OFF
2024/03/28 01:22:25 88478750 4907c6f1 [INFO Client 34828] [GRAPH] Tight: ON
2024/03/28 01:22:25 88478750 4907c6db [INFO Client 34828] [GRAPH] Bucket count: 8
2024/03/28 01:22:25 88478750 4907c6de [INFO Client 34828] [GRAPH] Ignore Temp: ON
2024/03/28 01:22:25 88478750 4907c6d0 [INFO Client 34828] [GRAPH] Enable Validation: OFF
2024/03/28 01:22:25 88478750 4907c6b7 [INFO Client 34828] [GRAPH] Inline Uniforms: ON
2024/03/28 01:22:25 88478750 4907c6b5 [INFO Client 34828] [GRAPH] Enable Throw: OFF
2024/03/28 01:22:25 88478750 8039a7b9 [INFO Client 34828] [TEXTURE] Tight: ON
2024/03/28 01:22:25 88478750 8039a7bc [INFO Client 34828] [TEXTURE] Emulate: OFF
2024/03/28 01:22:25 88478750 8039a7b1 [INFO Client 34828] [TEXTURE] Bucket count: 16
2024/03/28 01:22:25 88478750 d18d7543 [INFO Client 34828] [SOUND] Audio: ON
2024/03/28 01:22:25 88478750 d18d7542 [INFO Client 34828] [SOUND] LiveUpdate: OFF
2024/03/28 01:22:25 88478750 47bbeefc [INFO Client 34828] [SOUND] Buffer size = 64.0 MB
2024/03/28 01:22:25 88478765 9b0d2a6 [INFO Client 34828] [VIDEO] Enable: ON
2024/03/28 01:22:25 88478765 9775b294 [INFO Client 34828] [PARTICLE] Immutable: ON
2024/03/28 01:22:25 88478765 9775b172 [INFO Client 34828] [PARTICLE] Debug: OFF
2024/03/28 01:22:25 88478765 9775b171 [INFO Client 34828] [PARTICLE] Keep Persistent: ON
2024/03/28 01:22:25 88478765 b64c7909 [INFO Client 34828] [VOLUME FX] Enabled: OFF
2024/03/28 01:22:25 88478765 9fc75e45 [INFO Client 34828] [RESOURCE] Jobs: ON
2024/03/28 01:22:25 88478765 84a7dabf [INFO Client 34828] [ENGINE] Ready
2024/03/28 01:22:25 88479062 951bc0b0 [INFO Client 34828] [STARTUP] Bundle Startup Start
2024/03/28 01:22:25 88479062 951bc057 [INFO Client 34828] [STARTUP] Bundle Startup in 3.1e-05 seconds
2024/03/28 01:22:25 88479062 951bc0b0 [INFO Client 34828] [STARTUP] Game Start
2024/03/28 01:22:25 88479171 ca86fd39 [DEBUG Client 34828] Rebuilding UI::Core properties. Current input mode = '1'
2024/03/28 01:22:25 88479171 ca86d838 [CRIT Client 34828] Failed to install font 'Art/2DArt/Fonts/DFPT_B5_POE.ttf' (DFPHeiMedium-B5-POE), Exception: File not found: Art/2DArt/Fonts/DFPT_B5_POE.ttf
2024/03/28 01:22:25 88479343 951bc057 [INFO Client 34828] [STARTUP] Game in 0.281867 seconds
2024/03/28 01:22:25 88479343 951bc0b0 [INFO Client 34828] [STARTUP] Window Start
2024/03/28 01:22:25 88479343 951bc0b0 [INFO Client 34828] [STARTUP] Audio Start
2024/03/28 01:22:25 88479343 47bbe9d9 [INFO Client 34828] [SOUND] Channel count = 128 (asked for 128)
2024/03/28 01:22:25 88479343 47bbe9d8 [INFO Client 34828] [SOUND] Source count = 512
2024/03/28 01:22:25 88479343 9e6a0b0a [INFO Client 34828] Enumerated adapter: NVIDIA GeForce RTX 4070 Ti
2024/03/28 01:22:25 88479406 9e6a1d2a [INFO Client 34828] Enumerated device for adapter: NVIDIA GeForce RTX 4070 Ti. Selected feature level: 45312. Max feature level: 45312
2024/03/28 01:22:25 88479406 9e6a1363 [INFO Client 34828] Enumerated output for adapter NVIDIA GeForce RTX 4070 Ti of \\.\DISPLAY1
2024/03/28 01:22:25 88479406 9e6a1363 [INFO Client 34828] Enumerated output for adapter NVIDIA GeForce RTX 4070 Ti of \\.\DISPLAY2
2024/03/28 01:22:25 88479406 9e6a1363 [INFO Client 34828] Enumerated output for adapter NVIDIA GeForce RTX 4070 Ti of \\.\DISPLAY3
2024/03/28 01:22:25 88479406 9e6a0b0a [INFO Client 34828] Enumerated adapter: Microsoft Basic Render Driver
2024/03/28 01:22:25 88479406 9e6a1d2a [INFO Client 34828] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 45312. Max feature level: 45312
2024/03/28 01:22:25 88479437 951bc057 [INFO Client 34828] [STARTUP] Window in 0.084144 seconds
2024/03/28 01:22:25 88479437 47bbe59b [INFO Client 34828] Changing to device "Speakers (Realtek(R) Audio)"
2024/03/28 01:22:25 88479437 951bc057 [INFO Client 34828] [STARTUP] Audio in 0.091738 seconds
2024/03/28 01:22:25 88479437 413b8670 [DEBUG Client 34828] [GamepadManager] Initialising
2024/03/28 01:22:25 88479437 951bc0b0 [INFO Client 34828] [STARTUP] Device Start
2024/03/28 01:22:25 88479437 34088395 [INFO Client 34828] [RENDER] StartDevice: DirectX11
2024/03/28 01:22:25 88479593 71c3e48 [DEBUG Client 34828] [SHADER] Load shader cache: ShaderCacheD3D11
2024/03/28 01:22:25 88479593 97ce1065 [WARN Client 34828] [SHADER] Failed to load cache. File not found: File not found: ShaderCacheD3D11.packed/index.dat
2024/03/28 01:22:26 88479656 fafff800 [INFO Client 34828] [D3D11] Buffer Count = 2
2024/03/28 01:22:26 88479656 fafff8e9 [DEBUG Client 34828] CreateSwapChain: SetFullScreenState 0
2024/03/28 01:22:26 88479656 29d4ce01 [INFO Client 34828] [D3D11] Runtime version = 11.1
2024/03/28 01:22:26 88479656 29d4ce00 [INFO Client 34828] [D3D11] Feature Level = 11.1
2024/03/28 01:22:26 88479656 29d4ce03 [INFO Client 34828] [D3D11] Driver Command Lists = YES
2024/03/28 01:22:26 88479656 29d4ce02 [INFO Client 34828] [D3D11] Driver Concurrent Creates = YES
2024/03/28 01:22:26 88479656 29d4ce05 [INFO Client 34828] [D3D11] Driver Constant Buffer Offsetting = YES
2024/03/28 01:22:26 88479671 9d4eeb46 [DEBUG Client 34828] [WINDOW] TriggerDeviceCreate
2024/03/28 01:22:26 88479921 9d4eeba5 [DEBUG Client 34828] [WINDOW] TriggerDeviceReset
2024/03/28 01:22:26 88479921 b51d6d85 [DEBUG Client 34828] [RENDER] backbuffer resolution = 1920 x 1080
2024/03/28 01:22:26 88479921 b51d6ded [DEBUG Client 34828] [RENDER] others resolution = 1920 x 1080
2024/03/28 01:22:26 88479921 951bc057 [INFO Client 34828] [STARTUP] Device in 0.486507 seconds
2024/03/28 01:22:26 88479921 951bc0b0 [INFO Client 34828] [STARTUP] Tencent Start
2024/03/28 01:22:26 88479921 951bc057 [INFO Client 34828] [STARTUP] Tencent in 5e-06 seconds
2024/03/28 01:22:26 88479921 951bc0b0 [INFO Client 34828] [STARTUP] Loading Start
2024/03/28 01:22:26 88479937 951bc057 [INFO Client 34828] [STARTUP] Loading in 0.009289 seconds
2024/03/28 01:22:26 88479937 951bc0b0 [INFO Client 34828] [STARTUP] DebugGUI Start
2024/03/28 01:22:26 88479937 951bc057 [INFO Client 34828] [STARTUP] DebugGUI in 8e-06 seconds
2024/03/28 01:22:26 88479937 951bc0b0 [INFO Client 34828] [STARTUP] Bundle Tiny Start
2024/03/28 01:22:26 88479937 951bc0b0 [INFO Client 34828] [STARTUP] Bundle Login Start
2024/03/28 01:22:26 88479937 951bc057 [INFO Client 34828] [STARTUP] Bundle Login in 0.001539 seconds
2024/03/28 01:22:26 88479937 951bc057 [INFO Client 34828] [STARTUP] Bundle Tiny in 0.003076 seconds
2024/03/28 01:22:26 88479937 951bc0b0 [INFO Client 34828] [STARTUP] Registration Start
2024/03/28 01:22:26 88480140 951bc057 [INFO Client 34828] [STARTUP] Registration in 0.202654 seconds
2024/03/28 01:22:27 88481062 5094179c [WARN Client 34828] tool_settings.json was not found. Resetting to default settings.
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/cubemapops.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/dofhelpers.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/lighting.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/resourceorb.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/tetrahedralencoding.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/util.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/vssgi.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/voxelgrid.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/volumetricfxcommon.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/volumetricfxemit.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/screenspaceraymarching.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/sector4.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/sphereuv.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/sphericalharmonics.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/prefiltering.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/projection.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/pi.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/pixeloperations.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/imagespaceprobes.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/itemeffects.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/halfutility.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/horizonbased.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/bilateralinterpolation.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/include/boxraycast.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/fullscreenquad_vertexshader.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/imgui.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/opaquedatabuilder.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/volumetricfx.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/ui_circleeffect_pixel.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/ui_directionalsaturate.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/ui_imagegloweffect.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/ui_radicalfilleffect.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/ui_ragebar_pixel.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/terrainburn.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/tiledlightassign.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/shupscale.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/specularocclusion.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/synthesisdecayeffect.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/synthesisdistortioneffect.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/smaa.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/smaa_main.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/screenspaceambientocclusion.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/screenspacerays.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/screenspaceshadows.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/screenspacetracer.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/rendertargetscaler.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/reprojector.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/passiveskillscreeneffects.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/pbrpanel.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/postprocessing.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/mobileuieffects.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/miscuiscreeneffects.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/minimap_unconditional_vertex.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/minimap_vertex.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/minimap_visibility_pixel.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/minimap_tile_packer_pixel.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/minimap_tile_vertex.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/minimap_pixel.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/minimap_projected_vertex.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/minimap_blending_pixel.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/minimap_box_filter_pixel.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/heistfogeffect.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/hellscapeeffects.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/gaussianblur.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/gbufferdownsampler.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/globalillumination.hlsl
2024/03/28 01:22:27 88481062 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/globalilluminationcascade.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/globalilluminationsh.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/draw2d.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/depthlinearizer.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/depthresolver.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/depthoffield.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/depthoverrider.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/depthawareblur.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/depthawaredownsampler.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/depthawareupsampler.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/default_pixel.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/default_vertex.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/debugline_pixel.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/debugline_vertex.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/cubemapconverter.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/cubemapdiffusefilter.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/cubemapggxfilter.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/cubemapmipbuilder.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/coastlinebuilder.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/clear_pixel.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/clear_vertex.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/bentnormals.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/brightpass.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/buffframeeffects.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/builddownsampled.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/blur.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/bloomcutoff.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/bloomgather.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/blit_pixel.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/blit_vertex.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/binkvertexshader.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/binkpixelshader.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/binkpixelshaderalpha.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/atlasdissolveeffect.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/atlaseffects.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/atlasglowwaveeffect.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/archnemesiseffects.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: shaders/areatitleeffects.hlsl
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: Shaders/SamplerDeclarations.inc
2024/03/28 01:22:27 88481078 2c672487 [DEBUG Client 34828] [DXC] Add include to cache: Shaders/CommonDeclarations.inc
2024/03/28 01:22:33 88487187 3f41513 [CRIT Client 34828] Failed to decompress (corrupted data)


IGN: eLguL
Last bumped on Mar 27, 2024, 8:24:15 PM

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