Dynamic resolution downscaling triggers too soon/often

Since last patch the game resolution gets downscaled too aggressively on Playstation. Even without much activity on the screen (i.e. during campaign) the goes down to 480p (or worse...), making the game look bad and almost unplayable.

This was not an issue before, during whole Affliction league I haven't noticed downscaling once with very little framedrops even in heavy juiced maps.

Examples: https://imgur.com/a/2IBe4MM
Last edited by nicostrati on Mar 27, 2024, 10:24:14 AM
Last bumped on Mar 27, 2024, 2:52:14 PM
It's possible that this is due to the cache-clear that was (IIRC) in the league-end patch.

It might just be rebuilding the texture cache.

I'm not sure if that causes downscaling though. I know it used to cause pop-in, but they changed the way it works with the last engine change (which was in Affliction, IIRC).

Anyway, if it is that, it should stop happening after you've visited most environments and seen most monster types.

Report Forum Post

Report Account:

Report Type

Additional Info