New Strength Gems.

I thought of a new transformation gem because PoE is said to have less interesting melee skills than other hack and slash games.

Blade Storm of Switch Stance switches after skill.
BoneShutter of Bridge Create a bone bridge that can be passed for 8 seconds.
Chain Hook of Capture Attract the target enemy.
Cleave of Batting A powerful blow that bounces the enemy off the wall. The enemy that bounces back will roll while giving 10% of its health to surrounding enemies.
Decoy Totem of Substitute Upon receiving a savage hit, the player becomes a totem and the player respawns at the decoy totem location.
Dominating Blow of Spector Spector is revived.
Earthquake of Epicenter skill that attacks the area around the player while channeling.
Glacial Hammer of Caging Enemies are trapped in a wall of ice, but the ability to crush them is removed.
Ground Slam of Unstable Movement speed is reduced instead of being stunned.
Heavy Strike of Vigor Reduces the mana cost of the next another skill.
Ice Crash of Cube attack with blocks of ice cube.
Infernal Blow of Chain Reaction like the Detonate Dead of Chain Reaction.
Leap Slam of Iron Impact Defense power increases by 150% instead of AoE.
Molten Strike of rooter Projectile flies towards the minion and deals additional fire damage buff to the minion.
Shield Charge of Bulldoze Pushes the enemy and corpse a certain distance.
Sweep of Wind By supporting with multistrike, it becomes a channeling skill like a cyclone.
Last bumped on Feb 15, 2024, 12:26:51 PM
Heavy Strike of sacrifice: Attacks enemies with a forceful blow, knocking them back, can not be used by totems, traps or mines.

Skill has base life Cost equal to 5% of Maximum life
Skill gain Added physical Damage equal to 75% of life Cost



Sweep of attraction: Swings a two handed melee weapon in a circle, pulling enemies towards you.

increase and reduction to area of effect also apply to area damage at 150% of its value








self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

Last edited by caboom on Feb 10, 2024, 10:36:16 PM
nice. It seems to have been strengthened in just the right way.
The infernal blow idea sounds cool. btw crush doesn't do anything for glacial hammer, crush is for phys only.
That's right. Gracial hammer is phys.
becouse i lost faith in GGG fixing cast on melee kill i will do a transfigured gem.

Vigilant Strike of the archmage

Attack, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Attack Speed: 85% of base
Attack Damage: (230-350)% of base
Effectiveness of Added Damage: (230-350)%

Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. requires a melee weapon

supports for spells also apply to this Skill.
Modifiers to Spell Damage also apply to this Skill's Damage at 200% of its value.
added Damage that apply to this attack also apply to linked spell
trigger linked spells on melee hit

quality: (1-20)% increased Cooldown Recovery Rate

note: cooldown cannot be bypassed with an endurance charge, The skill is meant to be a slow hard hitting attack.

self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

Last edited by caboom on Feb 11, 2024, 8:57:42 PM
There are still many people who think that melee skills should be upgraded.

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