[3.22] Hollow Palm Cyclone Build | Slayer | Trial of the Ancestors | Path of Exile 3.22
Hey guys, hollow palm cyclone slayer build is here. Using The Dancing Dervish to get rampage and onslaught all the time.
I managed to hit 2066 dexterity at level 95. Champion Version: https://youtu.be/w8N_24XtAgI Build Cost - Medium Budget: 20-50 div What is Hollow Palm Technique? Hollow Palm Technique is a keystone passive skill which makes the player character count as Dual Wielding while Unencumbered. Basically we can't have any weapon, shield or gloves but we gain these stats: - 40% more Attack Speed while you are Unencumbered - 14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered Brutal Restraint: You can see the mods you get from timeless jewels on path of building now. Try to get one with at least two "5% increased Dexterity" mod. Precise Tecnique: 40% more Attack Damage if Accuracy Rating is higher than Maximum Life - Make sure your accuracy rating is higher than your life. Onslaught: While The Dancing Dervishes are manifested, the player character is considered unarmed and is affected by Onslaught. Leveling: You can start using hollow palm tecnique at level 12. Start with ground slam and keep playing until like +60 level. Cyclone is not really good for leveling. Leveling gems and trees are in the video. Leveling Uniques: - Tabula Rasa - Le Heup of All - Karui Ward, Astramentis - Seven-League Step - Goldrim - Belt of the Deceiver PoB: https://pobb.in/IxHoTFAnw4T7 Skill Tree: http://poeurl.com/dSwx Build Video: https://youtu.be/8AZhpYbBW5w Bandits: Kill All 3.22 CHANGES: (Footage is from 3.21) Gear: Gem Setup: Cyclone - Infused Channelling (Anomalous) - Melee Physical Damage (Awakened) - Impale - Pulverise - Brutality (Awakened) Vaal Ancestral Warchief / Flame Dash (Lvl 11) / Steelskin / Blood Rage Blood and Sand / Flesh and Stone / Pride / Dread Banner The Dancing Dervish: Maim / Blind / Increased Area of Effect / Faster Attacks / Minion Speed / Item Rarity youtube.com/themehmetbozlak Last edited by wishdropper on Aug 16, 2023, 7:08:56 AM Last bumped on Sep 3, 2023, 9:22:41 AM
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Trying out your build in standard. Seem quite good and fun. Thank you for the build!
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Hello ! I'm currently trying this build and I have a question, what's the point of having 6 support gems on the weapon ?
Thanks and keep up the good work ! | |
"Because those supports are for the skill that the weapon supplies = Dancing Dervishes + 6 supports |
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Thanks for the answer! I'm currently lvl 74 and this build is awesome, I just finished the campaign so I will start the end game content :D
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What jewels would you recommend as alternatives while farming/saving for the unique?
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How does this hold up endgame, only has 3.8k life, a lot of one shots i guess?
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It's squishy and suffers bad from chill/slow or anything that reduces your attack speed. In Trials of ancestors event if you get to higher ranks and can't kill steady you're a slowed potato just waiting for the next 1 shot. Flasks are down, attack speed down, leech is down. It's just bad.
You want an average mapper sure, but you got a lot of choices for that and I wouldn't pick this. |