[3.24] Voidforge Cyclone Build | Slayer | Necropolis | Path of Exile 3.24

Hey guys, here is another cyclone build. Trying Voidforge this time and it feels very good. Using trinity support and the interrogation jewel to boost our elemental damage.
Also this one is tankier than my other cyclone builds. Managed to get 100% spell suppress chance and elemental ailment immunity.


Shockwave Version: https://youtu.be/1D0sMQfwiro
Atziri's Disfavour Version: https://youtu.be/4jdqG-tehv0


Build Cost
- Medium Budget: 20-50 div


Mana: "Socketed Attacks have # to Total Mana Cost" mod on body armour solves the mana problem.

Elemental Ailment Immunity: Using the new jewel Stormshroud.
- Chance to Avoid being Shocked applies to all Elemental Ailments requires a character to stack 100+% Chance to Avoid being Shocked (or Chance to Avoid all Elemental Ailments) to grant immunity to all elemental ailments.
- I got 100% chance to Avoid being Shocked on my boots.

Stun Immunity: Unstoppable Hero
- You can also get Unwavering Stance if you don't wanna get Unstoppable Hero from forbidden flame/flesh.

Spell Suppression:
- +16% Chance to Suppress Spell Damage (Magebane)
- +13% Chance to Suppress Spell Damage (Boots)
- +8% Chance to Suppress Spell Damage (Gloves)
- +63% Chance to Suppress Spell Damage (Skill Tree)

Leveling: Start with perforate and keep playing until level 67 then switch to cyclone. Leveling gems and trees are in the video.

Leveling Uniques:
- Shiversting (Lvl 14-44) - Rigwald's Charge (Lvl 44-51) - Terminus Est (51-67)
- Tabula Rasa
- Karui Ward, Daresso's Salute
- Praxis
- Blackheart x2 (Lvl 1-24) - Le Heup of All
- Seven-League Step
- Goldrim
- Lochtonial Caress
- Belt of the Deceiver


PoB: https://pobb.in/-N4dvZMx0JJj

Skill Tree: http://poeurl.com/dSw3

Build Video: https://youtu.be/gIhhuXvmF28

Bandits: Kill All

3.21 CHANGES:
- Critical Strike Chance is increased by chance to Suppress Spell Damage (Removed)
- (New) Gain Adrenaline for 1 second when you change Stance
- Molten Shell now has "Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000" at all gem levels (previously 20% of your Armour, up to a maximum of 10000).

3.23 CHANGES:
- Cyclone: No longer has "First Hit deals 50% less Damage", "Gain 1 Stage every 0.3-0.2 seconds while Channelling", "Lose 1 Stage every 0.3 seconds while not Channelling, +0.1 metres to radius per Stage, or Maximum 3-6 Stages. It now has 10% increased Area of Effect per 0.1 metre additional Melee Strike Range at all gem levels (previously 8%), and a base radius of 1.6 metres (previously 1.1).
- Gem quality changes.
- Lab enchants are gone.

3.24 CHANGES:
- Instant Skills can no longer be bound to Left-Click. (You can link enduring cry with call to arms support if you don't wanna manually use it.)


Gear:




Gem Setup:

Body Armour:
Cyclone - Infused Channelling - Melee Physical Damage (Awakened) - Close Combat - Trinity - Elemental Damage with Attacks (Awakened)

Blood and Sand - Herald of Purity - Determination - Defiance Banner - Precision (Lvl 18) - Enlighten (Lvl 3)

Vaal Ancestral Warchief - Multiple Totems - Ancestral Protector / Enduring Cry

Leap Slam - Lifetap (Lvl 2) - Assassin's Mark - Mark on Hit

Molten Shell (Lvl 10) - Cast When Damage Taken (Lvl 1) / Berserk / Blood Rage
Last edited by wishdropper on Mar 28, 2024, 7:10:54 AM
Last bumped on Oct 1, 2023, 4:09:31 PM
Hi my frend play your build and he has no voidforge the problem is was he has is the Trinity support dont work can you help me plz
Thanks for the guide! I was playing starforge cyclone slayer before, and now thath I rerolled to voidforge I finally can kill bosses pretty quickly!
Question, for jewels, what should the priority be?
Looking for a clan/guild? https://www.pathofexile.com/forum/view-thread/1889102

Discord Server: https://discord.gg/rh8FXgt
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C4r1b0u wrote:
Question, for jewels, what should the priority be?


My recommendation is to have a 8 point large cluster jewel (two handed/sword/attack) to have these cluster passives:

- Martial prowess
- Feed the fury
- Fuel the fight

Whereas with regular jewels you'll need the basic max% life, resistance, multipliers, attack speed to fit your needs. Depending on your level and how deep your pockets are, then you can opt for a forbidden jewel set and watcher's eye.
Last edited by Molochmane on Mar 25, 2023, 9:15:50 PM
Can i use herald of ash instead herald of purity in this build?
How cost Voidforge in first week on start league ?
What can I take at the beginning of the league before buying the Void Forge ? Or is this character not suitable for the start of the league ?
Hows the build in Deli?
Been having lots of fun playing this.
Your post says that the medium budget is 20-50div. How does the high budget look like?
Here's my pob: https://pobb.in/bq0LR5dRZUoX
Would really appreciate any feedback and what the next step should be.

Cheers
This might look as a high budget, I'd say about 150-200 div total (with current prices, but it was a way cheaper when I bought the items, I was lucky to find HH early and sell the hell it out :D ).
With it I can kill pretty much everything, including level 85 bosses
https://pobb.in/XFLSXC9NpTs3

I did certain tradeoffs (in exchange for damage output):
1. Improved chaos res, as the initial wasn't enough for the safe play
2. Improved life as it also wasn't enough for the safe play
3. Added another synthetized jewel to solve the resistances issues
4. 2 life flasks (I don't need Onslaught as I have it on my boots) again for the safe play
The reason of the tradeoffs is - no problem if I will spend additional 30 sec on a boss, but I will survive 99%.


What i'm planning to do next (in priority):
1. Kitava warrior phys damage nodes
2. Think about the additional jewel nodes I have on the very left
3. Corrupted implicit on Stormshroud jewel
4. Corrupted implicit on Abyssus helmet
5. Corrupted implicit on Ryslatha belt

Cheers
Last edited by B1tterLemon on Sep 11, 2023, 8:45:32 AM

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