Volcanic Fissure

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Last bumped on Jan 2, 2023, 6:05:15 PM
I just started a toon using Volcanic Fissure, and one thing I really think would add to the skill would be to add burning ground to the initial impact area. It'd really add to the volcanic feel of it.
This is one of the best designed skills ever made in this game.

When used with totems, its homing ability to target enemies seems to favor some of the more threatening ones.

The visual clutter is not harsh at all, even when attack speed is scaled extremely high.

The sound and look of the skill appear to be well polished.

While its clear efficiency during leveling and mapping takes a backseat to many other skills in the game, it seems to perform well against bosses and tankier rares.

This is the very epitome of a well-designed, well-balanced skill. Please don't change this skill, ever.

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