Consecrator Curse Immunity
Any rare/magic enemies with the Consecrator mod are immune to curses even with Profane Bloom allocated. This makes any build that relies on curses to deal damage (i.e. Hexblast) considerably less viable. Is this an oversight? It was fine in Archnemesis because you could just not build them, but now you run into them multiple times a map.
Edit: Fixed Last edited by RogueDoge#6703 on May 16, 2022, 2:13:55 PM Last bumped on May 14, 2022, 11:19:53 AM
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