Assailum character turning issue
Character not turning while cursor is over mobs while channelling Assailum Snipe.
https://youtu.be/1DAZw_fY1nI Last bumped on Feb 14, 2022, 6:23:02 PM
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I have the exact same issue as you do, we need to get this bugged acknowledged.
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Yeah this is super annoying and makes it very difficult to actually aim at enemies with the snipe ability, hope it gets fixed soon!
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can confirm, this bug always happens to me as well, also, some shots dont even go to where you are pointing, its actually annoying and makes the helmet almost unusable
Any GGG DEV here who can look at this please? |
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Also happening to me. I thought I just had bad aim and wasn't noticing it. Good to see someone with good video evidence.
Update: I did a little more testing - This problem is not related to the issues with channeling while on a predictive datacenter. I tried on both Texas and DC and had the issue. It also seems this problem only occurs when your cursor crosses over an enemy, if you aim beyond an enemy and don't put your cursor over them the character will aim without an issue. Last edited by LordAzeban#6025 on Feb 8, 2022, 8:29:48 PM
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" I haven't tested it, but I am always playing on lockstep and never on predictive and still have this issue. Therefore, I can agree with you that this is not related the the predictive setting. |
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Same problem here. Please fix yesterday!
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Same issue here. Becomes almost unplayable when you already need to stand still a few seconds, makes it even longer to make sure you didn't accidently hover over any of the million mobs that spawn.
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Same issue as everyone else.
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