Anyone else missing the crafting option of adding 16-18% quality to their armour or weapons?
Seems to be missing from my crafting bench options.
Last bumped on Oct 25, 2021, 10:12:31 AM
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Posted byeosguy#3062on Oct 24, 2021, 4:08:25 AM
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missing in mine as well. might have been removed but not really sure. you never REALLY know what changes GGG makes as they don't put everything into the patch notes sadly.
i feel that the sheer amount of real money they make from players should warrant every change to be listed for every patch, period. but... in the end, GGG have shown that they don't really care
poe is going down fast. Diablo 4 and Baldur's Gate 3 have no performance issues. play them instead
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Posted byspaceace7373#7726on Oct 24, 2021, 3:34:14 PM
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Those have been removed and dont exist anymore.
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Posted byOrbaal#0435on Oct 24, 2021, 3:46:12 PM
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spaceace7373 wrote:
missing in mine as well. might have been removed but not really sure. you never REALLY know what changes GGG makes as they don't put everything into the patch notes sadly.
i feel that the sheer amount of real money they make from players should warrant every change to be listed for every patch, period. but... in the end, GGG have shown that they don't really care
Yes I concur that GGG seems not to care to put out proper patch notes. Either that or they feel with that crafting option items might become too powerful in Scourge league.
But what happens to those playing in Standard league? Looks like the power creep will continue and average players will remain average.
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Posted byeosguy#3062on Oct 25, 2021, 1:50:30 AM
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Its in the patch notes..
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Posted byBrettLee#6388on Oct 25, 2021, 4:05:41 AM
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eosguy wrote:
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spaceace7373 wrote:
missing in mine as well. might have been removed but not really sure. you never REALLY know what changes GGG makes as they don't put everything into the patch notes sadly.
i feel that the sheer amount of real money they make from players should warrant every change to be listed for every patch, period. but... in the end, GGG have shown that they don't really care
Yes I concur that GGG seems not to care to put out proper patch notes. Either that or they feel with that crafting option items might become too powerful in Scourge league.
But what happens to those playing in Standard league? Looks like the power creep will continue and average players will remain average.
Actually, this was referenced TWICE leading up to 3.16 launch.
First time was Oct 7 https://www.pathofexile.com/forum/view-thread/3185101
and then again in the Content Update for 3.16.0 under the section "Core Character Defences and Recovery".
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The Veiled crafted modifier that provided Quality and Strength/Dexterity/Intelligence, no longer provides Quality. This is to keep the top end at about the same while bringing lower investment Energy Shield up. Instead, it now grants up to 25% chance to Avoid Ignite, Freeze, or Shock, depending on the Attribute, also providing another way to allow characters to solve their Ailment problems. This can no longer be crafted on Weapons.
17/04/2021 https://www.pathofexile.com/forum/view-thread/3082616/page/1
"We tell people that Path of Exile league starts are a fair playing field for everyone, and we need to actually make sure that is the reality."
A BLATANT LIE by the HMFIIC.
Perhaps GGG should consider a leadership change. Last edited by Bjorn_Angannon#7300 on Oct 25, 2021, 8:14:29 AM
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Bjorn_Angannon wrote:
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eosguy wrote:
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spaceace7373 wrote:
missing in mine as well. might have been removed but not really sure. you never REALLY know what changes GGG makes as they don't put everything into the patch notes sadly.
i feel that the sheer amount of real money they make from players should warrant every change to be listed for every patch, period. but... in the end, GGG have shown that they don't really care
Yes I concur that GGG seems not to care to put out proper patch notes. Either that or they feel with that crafting option items might become too powerful in Scourge league.
But what happens to those playing in Standard league? Looks like the power creep will continue and average players will remain average.
Actually, this was referenced TWICE leading up to 3.16 launch.
First time was Oct 7 https://www.pathofexile.com/forum/view-thread/3185101
and then again in the Content Update for 3.16.0 under the section "Core Character Defences and Recovery".
"
The Veiled crafted modifier that provided Quality and Strength/Dexterity/Intelligence, no longer provides Quality. This is to keep the top end at about the same while bringing lower investment Energy Shield up. Instead, it now grants up to 25% chance to Avoid Ignite, Freeze, or Shock, depending on the Attribute, also providing another way to allow characters to solve their Ailment problems. This can no longer be crafted on Weapons.
Damn I missed this :( . My bad. Thought I had read the patch notes. Also watched streamers but I think no one mentioned. Or maybe I watched the wrong ones
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Posted byeosguy#3062on Oct 25, 2021, 10:12:31 AM
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