Elementalist Shaper of Storms + Call of the Brotherhood shock interaction question

Hi


Just a question about the Shaper of Storms passive in the Elementalist ascendancy.

Now to my understanding you always shock no matter the element and the base more damage with shock is 15% right ?

So if i put points into ailment or shock effect in the passive tree it does always scale with the base 15% more damage with the shock right ?

So if i get 100% shock effect on the tree, those minimum more damage with shock turns now into 30% ?



And the second part is with 2 buffed Call of the Brotherhood Rings, 96% damage gets converted into cold damage, 4% is lightning damage.
Now since i always shock and the base more damage with shock is 15% from Shaper of Storms.
If i get again lets say 100% shock effect on the tree i still would get a base of 30% more damage on shocked enemies right since the minimum more damage with shock is 15% and gets buffed by 100% shock effect ?
The almost zero lightning damage i deal dosen't matter in the end since i got a 15% base more damage from shocks that gets superbuffed and works with any damage type?
Last edited by MasterLoki666#0999 on Oct 14, 2021, 3:43:19 PM
Last bumped on Oct 18, 2021, 12:51:16 PM
I think you are correct...

Shaper of Storms does 2 things:
(1) All hits will shock
(2) Shock from hits will apply at a minimum 15%, but for the base to increase beyond that the full ailment threshold must be met.

If you have 100% increased effect and hit for at least 1 damage, then the enemy will have a 30% shock effect. Shock caps out at 50% increased damage taken and stacks attitively with all sources of increased damage taken.

Your rings will have no effect on shock.
Last edited by Aldonés#1294 on Oct 17, 2021, 4:07:39 PM
Seconding Aldones. Shaper of Storm makes all Damage be able to shock, and their damage will combine to determine how strong the shock you will apply will be. Also, you are also ensured that your shock will always have a minimum effect of 15% - the net result is that each and every hit you deliver to your opponents will always shock, for at least 15% Increased Damage.

If you do full lightning damage, and make sure Lightning Damage is the strongest of the damage of your skill, then your 100% Increased Effect of Shock will also be topped with the 20% more effect of shock. This means that each and every hit you will deliver with a full-lightning or mainly lightning skill will be of at least (15*(1+1))*1.2 = 30*1.2 = 36%.

Also yes, the "100% chance to shock frozen enemies" is pretty much overwritten by Shaper of Storm, and there will be no penalties for you if you convert most of your lightning damage to cold. The only thing you will lose is the 20% more, but you may still be good if your elementalist is, actually, a Lightning Arrow build - the "shock as dealing 300% more damage" should pretty much make sure that each of your hits will reach the cap of 50%, even against Shapers and the like
"
Maxtrux wrote:
"shock as dealing 300% more damage"


Are you sure that functions that way? If so the text is very misleading. As if dealing 300% more damage would not affect the 15% minimum at all, only make it much more likely hits deal enough damage to surpass the 15% ailment threshold.
Tried right now on Standard. Took an Elementalist, respec'd it in having only her previous equipment (a 3.14 Burning Arrow build) and taking only Shaper of storm. Equipped her with a lv1 Long Bow and using a 20/20 LA ("as dealing 290% more damage). Expected to deal between 80-800 Lightning Damage and pretty much nothing else (600 DPS). No auras, no other bonus specific to lightning other than Shaper of Storms (if you wish to check, it's Domrieli)

Popped open a white T16 map. Hit a white mob.
Delivered a 36% shock.

I am pretty sure that, were it really just pumping up the damage of the hit before applying the "if it's not strong enough, then 15%" from Shaper of Storms, I would have had a 15% shock since I believe, within those parameters, my weapon and hit should be way below the ailment threshold even of a white T16 mob. That said, the "as dealing 290% damage" is not multiplying the base 15%, because in that case I would expect a 43.5% shock effect.

All I can say is that mobs are receiving a 30% shock before the 20% More effect of Shock from Shaper of Storms kicks in and adds the missing 6%. How the 15% is receiving a net 100% increased effect is beyond me.

on a side-related note, the same hit applied to a white lv64 mob deals a 50% shock, despite the feeble damage actually inflicted

Can test again in other ways if you wish
Ok thats with the LA Gem.


By the way with the cluster passive Overshock the more dmg with shock can be raised to 60%.

Which means 15% base more effect then you need 300% shock effect from tree or gear to max it to always deal the 60% more dmg with shock.
I tried it out in pob, at a certain point you dont get more dps with added shock effect. So it works as i thought it would.

I know know what build i play in Scourge league, thank you guys.

"
MasterLoki666 wrote:
Ok thats with the LA Gem.


By the way with the cluster passive Overshock the more dmg with shock can be raised to 60%.

Which means 15% base more effect then you need 300% shock effect from tree or gear to max it to always deal the 60% more dmg with shock.
I tried it out in pob, at a certain point you dont get more dps with added shock effect. So it works as i thought it would.

I know know what build i play in Scourge league, thank you guys.



I wouldn't put any effort into raising shock to 60%. That's going away in 3.16.
"
MasterLoki666 wrote:

I know know what build i play in Scourge league, thank you guys.


As a LA Deadeye in 3.15, I suggest you to come up with a good strategy when it comes to single target without walls around (like Sirus). That build was THE 5-way farmer for this league and works wonder against group, but I found myself struggling a lot against single target. I was going to test that new Storm Rain jewel but turned out to be way too bad of a skill. The usual gambit with new skills, I suppose...
No i gonna play Witch.

I would not bother to play shock stacking on a Ranger.
There's way better stuff around like fire elemental hit or dex stacking or voidfletcher builds or even phys/conversion with good bows.
Last edited by MasterLoki666#0999 on Oct 18, 2021, 12:51:39 PM

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