3.15.0d Patch Notes

so league mechanic will still give low rewards right?
Is it too early for a patch? not even a week has passed and already a nerf of difficulty...
you forgot to reduce mana mulit for high-impact and blastchain mine!!!
What about the "curses no longer apply with increased effect" one? Is that coming in this patch?
So are we still playing standard ? Good damage control GGG, no logBooks and no rewards improve from a trsh league mechanic ... :) I guess flask imunity is good but no curse imune for longer than 1 sec suck vs permanent map curses mods :)
meme
aa
Last edited by Saquu on Jul 29, 2023, 11:16:09 PM
GGG, why? Why do you hate archmage so much? 75% with new multipliers don't compensate reduced mana costs. My dead archmage build just lost 20% of it's current damage.
Yes, i already changed all values in pob files, and got new numbers. 1.070.000 average hit is now 895.000.
Last edited by faraddox on Jul 27, 2021, 11:16:05 PM
every flask fixed except warding, why bother putting diff types of curses on map mods, just put "LUL U CANT DO THIS MAP" as the mod, instead of vulnerability this, ele weakness that
This is the most boring season I've ever played

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