Zombie numbers bug
If you have, let's say, 2 summoned zombies and your zombie gem levels up and you summon two more again, the first 2 do not die.
So, you end up having 4 zombies instead of 2. It's a constant thing, as it happened 3 times to me today. |
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Known issue.
OS: WinXP SP2 32bit
CPU: Athlon 64 X2 3800+ Ram : 4GB Kingston PC2-6400 5-5-5-18 Mobo: Abit KN9-Sli (NF570-Sli chipset with Realtek Audio) GPU: ATI HD4670 1GB HD: Maxtor 20GB - OS - Seagate 500GB - Games / Storage / PageFile Network / ISP: Wired / Cox Cable |
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Didn't see it in the Known Issues list.
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" Located in the first post of known issues under the heading Smaller Issues: Removing the Raise Zombie gem does not de-spawn your zombies. You can also summon more than the maximum zombies when you change gems/have multiple gems/level up your gem. Luke: Sorry we have to leave you here, but it just ain't right to eat your wife's and daughter's brains. Plus you're really disgusting and I don't want to spend anymore time with you.
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