Anyone noticed IIR / IIQ mechanics failing after some patch?
It is clear that abilities that have the ability to kill monsters off screen need a range reduction!
|
![]() |
I've noticed this too. But haven't recorded any data. I will do that today. I run with 200/50 and some bosses only drop like 8 blues and then some drop a whole lot. Not sure if it's just RNG or whatever. I am a caster and use range sometimes but not all of the time.
Rampage IGN: RIP_Stannis_Baratheon
|
![]() |
yeah I think they been meddling with RNG. for 4 weeks straight I was guarenteed 3 -5 uniques per day, but then more recently I've gone weeks without a single one, either they been ninja nerfing MF or RNG is rediculous
i have 400MF/ 105 Quanity solo EK ranger |
![]() |
I noticed that rare drop rate is a lot more consistent now, but unique drop rate seem to have fallen off a cliff...
Last edited by coli#0236 on Mar 31, 2013, 12:48:06 AM
| |
" I think you wrong. I did not resummon minions and still... Got good drops after bad ones. IGN: Sociopathy
|
![]() |
" Is this their way of buffing melee? Jokes aside, no wonder I've been getting close to nothing when farming docks. |
![]() |
So this makes since. I play with dual totems and on some boss fights I get pretty far away and run in only to curse, summon totems. I kill the boss and don't see anything but blue drops now most of the time. I used to see 1-4 yellow drops.
I guess I will move closer until this is fixed....gulp. |
![]() |
" I farmed docks on my LA ranger for 4 hours with ZERO map drops, very few yellows when I was out of maps. Being a LA ranger, I'd attack from afar and this would explain it. |
![]() |