Gem Quality Bonus Compendium

support gems not listed

Melee Physical Damage:
Unavailable
: not sure what this is adding

Lesser Multiple Projectiles:
Unavailable
: looks like +0.33% attack/cast speed per % Q

Increased Accuracy:
Unavailable
: 1% critical strike chance per % Q



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"
ualac wrote:
support gems not listed

Melee Physical Damage:
Unavailable
: not sure what this is adding




If I had to guess something like +0.15% Bonus dmg per Q
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This seems like it would be best suited to a wiki. I know there are a few around.
IGN: SpudOfDoom | The Exiled - Path Of Exile's oldest clan
Wow, thanks for all the feedback. I'll get on to updating the list ASAP.

Edit: List up to date.
IGN: Hauberdogken.
If you find me AFK, leave a message on the forum or add me and I'll get back to you.
Last edited by Hauberdogken#1568 on Apr 29, 2012, 8:00:05 AM
Melee physical damage 20%:
4% Increased melee physical damage.
So 0.2% per level is right.
IGN: ScionHasTheNicestAss (SC)
"
Hauberdogken wrote:

Vulnerability: Insufficient data (require 0%Q gem)

Culling Strike: Insufficient information (require 0%Q gem)

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Elemental Hit: +3% Critical Strike Chance, per 1%Q
Greater Multiple Projectiles: +7% Increased Cast Speed, +7% Increased Attack Speed @ 20%Q (should be the same as Lesser Multi)

And.. That should be most of the missing ones..

Last edited by FaceLicker#6894 on Apr 29, 2012, 9:46:03 AM
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More..

Elemental Weakness: Cursed Enemies Lose +1% Elemental Resistance, per 3%Q
Faster Projectiles +1% Increased Attack Speed, +1% Increased Cast Speed, per 3%Q
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(Inc AOE: 1% per 3%Q)
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Updated again.

I noticed two things so far:

a) All auras have 0.5% AoE increase per 1% Quality;
b) All gems with 1 something bonus per 3% Quality have an exact bonus of 0.35%. It makes sense so that @ 20%Q you get 7% total bonus without losing that 1% if it were exactly 1/3%.
IGN: Hauberdogken.
If you find me AFK, leave a message on the forum or add me and I'll get back to you.
This definitely needs a sticky!
IGN: KwayZeeWitch

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