My Delve path is broken after leaving to HO for a trade
I finished the encounter, and was doing some backtracking on the side paths that I missed due to not having enough flares, when I received a pm for a trade, so I told the person to give me a minute bc I was finishing up my delve, and would be available to trade, and he said sure, so I finished my delve with the exception of a few side paths I didn't have time to complete, went to Hideout for the trade, came back to the node and this is what I see:
![]() As you can see, I'm at depth 113, monster level 78 Slumbering Boulders in the Fungal Caverns Biome. There is no connection back to the prior node, even though it shows it is connected here: ![]() Was weird when I went to the inhospitable camp in the prior node at depth 110, as it showed the connection to it, but noticed as I traversed towards the broken node at depth 113, the monsters had respawned in the main path, and also the game seemed to continue to spawn the connected path until I reached a dead end where it stopped spawning here: ![]() Pretty cool stuff. I can keep farming this path up to here and continue gaining drops and expereience I noticed as well, not the picks on the side areas or even what was behind the fractured walls, but whatever drops from mobs on the main path, and the mobs that also happen to respawn in the side paths, so basically I can go to depth 113 node, come back to 110, and kill all mobs again that respawn immediately. I won't be exploiting this, but chose to report this in its entirety in the hopes that it can be looked into. Thanks for your time :) So I logged out of the game completely then logged back in, went to the broken depth 113 node and went for the next node over: ![]() Completed that node, then backtracked to the broken node, and it is STILL broken: ![]() Dunno what can fix this but going to start heading south of there once I refill sulphite, forget about it, and hope it doesn't happen again. Last edited by AShugars#6351 on Oct 19, 2020, 8:17:33 PM Last bumped on Oct 22, 2020, 1:32:22 PM
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Not a bug.....
You leave for hideout, and back to delve. Which always create new instance. And the game will not recreate the long route instance for you, which you need to backtrack from start and from finish (i.e. two times) Next time don't trade or ask the player to join you Delve mining camp This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong? quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature Last edited by neohongkong#0222 on Oct 20, 2020, 4:07:32 AM
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" I have backtracked from start to finish, then back again at least 2 times, probably around 3 times-The fucking nodes won't connect, so why would I waste yours or anyone else's time making an SS to show this if it isn't a bug? It is a bug, that even after I created a new instance at least 3x the nodes WILL NOT CONNECT. I even went back to that node today, and it is STILL DISCONNECTED, so don't tell me some assumption on your end when you don't have all the technical capabilities that a GGG Dev has to really assess the situation factually. Although I do appreciate your feedback, what I don't appreciate are people that seemingly pretend to be some authority on any issue on these forums as if they are the last word. GGG Devs need to answer this post, that's why I posted it, to be able to give them the info. Here's another SS of this Broken node today AFTER GOING UP AND DOWN THAT MOTHERFUCKER AT LEAST 4 TIMES SO FAR: ![]() ![]() Last edited by AShugars#6351 on Oct 20, 2020, 4:09:20 PM
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Long route after finish is not connect as intended......normal instance is 6*6 square and long route is special generated only for completion (like may be 2*8) and will be gone after complete it, all hidden wall are still there.
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong? quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature Last edited by neohongkong#0222 on Oct 20, 2020, 4:17:21 PM
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" Cleared ALL the remaining areas surrounding this long path and it is STILL BROKEN: ![]() From the bottom of the long path showing no illuminated connecting line going up the path, and yes, I even flare farmed up there: ![]() I even went back through the path North to South, with mobs again spawning on the main path, and here it still shows it being broken on that last small turn: ![]() Last edited by AShugars#6351 on Oct 22, 2020, 1:18:46 PM
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...And now the next long route is broken as well after completing that node encounter at depth 115, then going back from the top of the path towards the node I just cleared:
![]() ![]() no connecting line again: ![]() GGG please fix this! Last edited by AShugars#6351 on Oct 22, 2020, 1:33:33 PM
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