[3.12]Ice Crash-Jugg-2h-AxeVersion-14+Mil Shaper DPS-League Starter- 90+%CritR-Freeze the game!
GIF is A8: Video below.
3.12 thoughts. With the alternate gems and all the info we've got. This build is looking like it's going to be even stronger next season. I am sure many of you will find other ways to tweak this to your liking. I hope you all have a great Heist season! <3
Ice Crash Juggernaut Harvest depth list 9/11/20.
IGN: IceCrashGodofToucan. Heist IGN: IceCrashToucanMan
Unique build. 2h Axe Crit Ice Crash Juggernaut.
Will be playing/supporting this build next season to take it further.
Huge AoE. Chill and Freeze everything. Kill bosses easy. Delve it up. Survive chunky hits cause you're tanky.
I saw the new Ice Crash coming in 3.11 and decided to make a crit focused build to freeze the game. This was my creation. Inspired by Fleshripper Axe and free Ice Crash conversion. While most went Earthquake builds I saw huge advantage to the AoE with Ice Crash being able to protect you better while Chilling (slowed enemy action speed) and Freezing (Stun everything with this crit rate). I really never expected my damage to get to these numbers and have been overjoyed by the private messages and thoughts about the build. Love this community! I had not made a youtube video in 11 years before this!
This was my 3.11 league starter and Ice Crash is fun the moment you can snag it.
12+ Million Shaper DPS (14+Mil with Loreweave)
1 Button Mapping or 3 button warcry shotgun style game play. Simple.
Only needs one 6 link (for Ice Crash)
8 Endurance/5 Frenzy/4 Power Charges/8 Exerted Attacks
90% Phys Reduction
90% Crit Rate
100% Hit rate
Explodes entire screen (no need for explodey chest)
No Cluster Jewels or gimmicks. Meaning it scales very simply and easily as you level and gear up. Avoids Cluster nerfs for life.
Not full of Harvest craft items that are impossible to make.
All content viable. Most laughable.
Neutral: This is not a slow attacking 1 shot Ice Crash Version. Nor is it a scaling attack speed focused version. It's balanced as to be viable for all content including delve. The goal was to hit that new Ice Crash before the previous third tick was going off. This is why I can stand still face tank in shocking ground with spawns all over me in my delve video.
Melee/If you can call blowing a screen up melee.
No Ele Reflect Maps
Weaker at reduced life and mana regen/leech mods.
Videos: Misc videos I've made last minute to display before 3.12.
I use a Cloud gaming service to play and record. So movement skills will be more smooth for you. Adding videos daily so the date tag is just to help find the newest videos. All these maps are juiced up and rippy without running suicidal mods.
A8 Crusader kill. Proper Warcries. Exerted Attacks.
A8 Warlord kill. Bad warcries=he phased. 9/12/20
T16 Reef, Syndicate, Metamorph, Legion, Blight and more! 9 min video that shows some very dense map game play. (very rippy, reduced ailments) 9/12/20
T16 Phantasmagoria. 9/10/20. I took a few fireballs to the face this run. Enfeebled as well so my dps was lowered. My increased area support for warcrys was also not leveled up here. Hence the smaller range on them in just this video.
T16 Minotaur: 9/10/20 Bonus Metamorph kill as well.
T15 Acid Caverns+Constrictor Boss w/-9% chaos resist. I had the wrong wep out at the start of boss. Face palm.
Kurgal, The Blackblooded/Lich's Tomb 338 Depth (featuring excessive face tanking. I don't know this fight at all. He was also 40% ele resist)
339 Delve with shocking ground. (featuring standing in it for fun) Great example of how strong Ice Crash spamming is all on its own.
Okay to use Unstoppable early on if you're dying to stuns before getting the boots for the build.
All PoB's updated 9/16/20. Will be updating more as needed. All in Shaper DPS.
The node "Life and Mana leech" is VERY important for this build. As it's our main mana gain. In every PoB I suggest working your way towards that. Otherwise you will have a lot of mana issues. That or just don't run all auras right away. If you're struggling early on with life leech. Use Doryani's Invitation (cold version) It gives 0.6% cold damage leeched as life (it's a belt).
Quick look at end game skill tree (this was with Bandit kills, I've gone Alira now and you will have 2 less points as displayed in my PoB.
Quick look at level 73 (this is Alira) PoB . If you need more life for awhile, feel free to adjust. This is just a guideline on how to spec, with no need to respec a single point.
3.12 PoB: Best Overall
Updated with Alira. Can kill all bandits if you prefer.
~5400 Life. 11.6Mil Shaper DPS. I path the top left area for Int as well as the chaos resist/life. So it's needed for gem levels.
Higher DPS Version 3.12:
5000+ Life. 12.9Mil Shaper DPS
Loses a little hp and chaos resist compared to "best overall".
Loreweave Version: Don't do it!
4700+ Life. 14.5Mil Shaper DPS
6000+ Life Version Helpful if struggling with life.
10.1Mil Shaper DPS
3.12: Level 73 PoB including cheaper uniques to gear with. 0 respec cost version. Removed most of our highest DPS gains. 4 Links only. 1mil+ Shaper DPS. Easy lower-mid tier mapping while saving for our end game gear. If you know how to add life and scale Phys decently you won't even need to bother with this. Good to go by if you're a first time Juggernaut though.
These are just item examples I swapped in for earlier game play. I highly suggest saving every penny you can towards end game gear. Doryani's Invitation Cold belt may be better for you than this listed one. At the time of making this all items were 1-15c cost in Harvest. (excluding jewels)
PoENinja Link, im in depth charts if link isnt working.
Updated for 3.12 Build
Armour: Enduring Cry-Seismic Cry-Intimidating Cry-Second Wind-Blood and Sand-Increased Area of Effect
Weapon: Ice Crash-Pulverise-Fist of War-Fortify-Awakened Melee Physical Damage-Awakened Elemental Damage with Attacks
Helmet: Hatred-Herald of Ice-Leap Slam-Faster Attacks
Gloves: Cast When Damage Taken-Frostbite-Molten Shell-Blood Rage
Order of importance.
1) Enduring Cry as needed for charges (ignore if Leap slam is giving you full charges)
2) Seismic Cry for monster packs=Leap Slam stun on packs into Ice Crash+Seismic knock-back/Interrupt effect (this is our standard 3 button rotation when at full endurance charges)
Leap Slam>IceCrash>SeismicCry (though we can Ice Crash spam as well)
3) Intimidating Cry for bosses/Intimidate effect (Alternate this and Seismic for maximum Exert bonus)
Example boss combo assuming 0 endurance charges.
IceCrash> IntimidatingCry> Ice Crash until No Exerted attacks are left>Repeat
In reality. As seen in my videos. Most things are dead before this combo ends. Sometimes I'm lazy and just slap the boss with a war cry and burn him down with ice crash spam but this is the ideal way to maximize damage with exerted attacks.
What I love about this build. Chilling and Freezing things adds an insane amount of survivability (reduced action speed and stuns) I'd never seen in my other Jugg builds. I do not need increased area support to kill an entire screen (amen for pulverise). When I am at full charges mapping I feel like a god and a simple snow flake of damage one shots everything in my way. Deep delve easy.
Note: This weapon adds more dps to this build than a 900+pdps 2h did. I actually should not have changed the quality gain at all on it.
Note: I have not pushed Delve this season as I was too busy. This was just what I got to casually so far in the videos.
Note: This helmet wont be easy to replicate clearly. So you may want to work towards a fossil crafted Rare Helmet that you can Lab enchant with an Ice Crash buff and -9% cold resistance to nearby enemies. That or go for this helm with +1 power charges and a lab buff.
Note: Gem slots do not represent current PoB gem slots. This was the older 3.11 setup of gems. (Flame Dash Version)
Did not post jewels as this build uses very few. You want a Watcher's Eye with Cold Penetration when using Hatred. Rest are flexible.
Alternate Quality Gem List
Bolded alternates are one's I will be excited to test. Increased Warcry speeds and recovery will be very good as well.
Blood Rage Default 5% increased Attack Speed
Alternate Quality 1 Buff grants 2% chance to gain a Frenzy Charge when you Hit a Unique Enemy
Alternate Quality 2 Buff grants 0.4% of Elemental Attack Damage leeched as Life
Blood and Sand Default 10% increased Cooldown Recovery Rate
Alternate Quality 1 20% increased Projectile Attack Damage while in Blood Stance
20% increased Projectile Speed while in Sand Stance
Alternate Quality 2 Spells deal 20% increased Area Damage while in Blood Stance
Spells have 10% increased Area of Effect while in Sand Stance
Enduring Cry Default 20% increased Skill Effect Duration
Alternate Quality 1 40% increased Warcry Speed
Alternate Quality 2 40% reduced Cooldown Recovery Rate
20% increased Buff Effect (because the heal is very powerful and we can no longer spam this for Endurance charges pre-fight)
Herald of Ice Default Buff grants 15% increased Cold Damage
Alternate Quality 1 10% increased Area of Effect
Alternate Quality 2 Buff grants 10% chance to Freeze
(Use Default. We scale cold damage from Herald of Ice on both rings)
Ice Crash Default 20% increased Damage
Alternate Quality 1 10% chance to Freeze enemies
Alternate Quality 2 60% increased Damage with Ailments
Alternate Quality 3 Third Stage deals 30% more Damage
First Stage deals 40% less Damage (Use default)
Intimidating Cry Default 10% increased Cooldown Recovery Rate
Alternate Quality 1 40% increased Warcry Speed
Alternate Quality 2 Exerted Attacks Overwhelm 10% of Physical Damage Reduction
Alternate Quality 3 Exerted Attacks deal 10% increased Damage
Leap Slam Default 20% increased Stun Duration on enemies
Alternate Quality 1 20% increased Area of Effect
Alternate Quality 2 20% increased Damage
Alternate Quality 3 10% increased Attack Speed (So nice)
Molten Shell Default 20% increased Skill Effect Duration
Alternate Quality 1 Buff can take additional Damage equal to 5% of your Armour (650+ Extra dmg absorbed @ 13k armour)
Alternate Quality 2 Reflected Damage Penetrates 20% of Enemy Fire Resistance
Seismic Cry Default 10% increased Cooldown Recovery Rate
Alternate Quality 1 40% increased Warcry Speed (also good)
Alternate Quality 2 Exerted Attacks have a 40% chance to Knock Enemies Back on Hit (This is god tier and makes Ice Crash knockback @ 40% rate. Factor in that, while mapping, Seismic is our main warcry. Hands down the most exciting alternate gem for this build)
Alternate Quality 3 Exerted Attacks deal 10% increased Damage (also good)
Full List. Too lazy to list all the support gems. I suggest keeping support gems at the highest total DPS possible. To avoid scaling down through misc buffs they may have. You may find yourself much weaker in the long run. An exception to this being our CWDT setup. Scale duration on Blood rage.
Last edited by HeroEvermore on Sep 19, 2020, 11:12:14 AM
Last bumped on Sep 21, 2020, 12:47:38 PM
on Aug 7, 2020, 10:48:28 PM
Hey, are you able to do a video of your Build? Maybe in the harder Content like a fully juiced Map/ a strong guardian Map?
Looks very interesting!
on Aug 14, 2020, 8:24:02 AM
I JUST started a new job so my time is very limited right now sadly. I also actually play this game using a cloud gaming service (not going to advertise which) so it makes a little harder (but i can record)!
I will work on a video guide and show how I send Crusaders into oblivion before next season! As I plan on playing this again.
Last edited by HeroEvermore on Sep 17, 2020, 9:49:37 PM
on Aug 16, 2020, 3:28:04 PM
I just wanted to say I'm having an absolute fucking blast playing this build. It combines 2 of my favorite playstyles in PoE - freezing + meaty Melee.
Seriously if someone is looking at this build and on the fence, I highly recommend it. Very very satisfying gameplay. Just got to maps and have not yet gotten tired of the massive screenwide frozen slams :D
on Aug 22, 2020, 10:27:42 PM
does this build can a8 sirius deathless, t16+ 100% delirium ? uber elder ?
on Aug 23, 2020, 2:47:48 PM
Oh man you made my day by reading this. This was my first from scratch self build with a skill I had never tried before. I am so glad you are enjoying it as much as I do! I cant wait to play this next season as well and take it even further! I put a LOT of work into min maxing this in PoB and there wasn't much to go on since barely anyone went with Axe/Crit Ice Crash.
Happy Sunday and hope you find the end game as fun as I do with this build!
Last edited by HeroEvermore on Aug 23, 2020, 3:33:49 PM
on Aug 23, 2020, 3:22:52 PM
Yes and I also killed all the delve bosses with this build. As far as delirium 100%, yes, but not all the time. Because some maps arent great for a leap slammer. Though you can certainly use dash/flame dash as well to speed that up I imagine. I just have always loved leaping onto my enemies and getting that group stunned for the ice crash.
Deathless Sirus I find more about knowing where to move, the characters max phys reduc and ive killed a8 sirus this season, several of them deathless. I still find the fight totally horrible though and there are way better builds for Sirus. That said, this build has been capable of anything I've faced.
Last edited by HeroEvermore on Sep 13, 2020, 3:01:42 PM
on Aug 23, 2020, 3:25:08 PM
ty for answer, just sad there is no video ( short ) to see the build !
on Aug 23, 2020, 3:27:52 PM
Short video added just to see it's play style (no flasks and didnt proc frenzy charges). I haven't uploaded a video to my youtube in a LONG TIME, so yeah...enjoy :D
Last edited by HeroEvermore on Aug 23, 2020, 6:29:31 PM
on Aug 23, 2020, 4:45:20 PM
Added some better videos. Will update them as I take better ones.
on Aug 26, 2020, 8:32:14 PM