[3.14] Bleedsplosion Bow Gladiator | League Starter | Beginner Friendly | Assailum





Shameful Plug


Intro
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Hi Everyone!

I wanted to introduce players my take on a bleed bow character. My build guide will show you what I looked for on each individual item. I try to make my builds new player friendly so I apologize if you feel like some of the things I say is repetitive. This build is great for all content, and with the Assailum helmet the bossing will be a lot quicker although it isn't necessary.

There are 2 versions of Bleed Bow I have gone through, being:
- Pride and Cluster Jewels
- Pride and Malevolence (utilizing reduced mana reservation)

I enjoyed using cluster jewels more, becuase it was easier to manage mana and also easier to look for items.

Rain of Arrows is also a viable skill to use in stead of Split Arrow, but I find Split Arrow to be an more enjoyable playstyle.

If you have questions for me, comment on my YouTube for faster replies!


Changelog
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3.15
League of nerfs!
Chance to Bleed:
Now has a 140% Cost and Reservation Multiplier (previously 110%).
Supported Attacks now deal 0-19% more Damage with Bleeding (previously 10-29%).
Deadly Ailments: (unusable skill for us now)
Now has a 150% Cost and Reservation Multiplier (previously 130%).
Supported Skills now deal 30-44% more Damage with Ailments (previously 45-64%).
Supported Skills now deal 80% less Damage with Hits (previously 10%).
Swift Affliction:
Now has a 150% Cost and Reservation Multiplier (previously 125%).
Supported Skills now deal 20-34% more Damage over Time (previously 25-44%).
Now grants “25% less Duration of Supported Skills and Damaging Ailments they inflict” (previously 15% reduced).
Quality on the Anomalous Swift Affliction Support no longer grants “Supported Skills have 0-5% increased Attack and Cast Speed”.
Vicious Projectiles:
Now has a 140% Cost and Reservation Multiplier (previously 120%).
Supported Skills now deal 30-49% more Physical Projectile Attack Damage (previously 40-59%).
Supported Skills now deal 30-49% more Physical Damage over Time (previously 40-59%).
Supported Skills now deal 30-49% more Chaos Damage over Time (previously 40-59%).


The Rend Notable now grants 5% to Physical Damage over Time Multiplier (previously 12%), and 20% increased Bleed Duration (previously 30%).
The Vivid Hues Notable no longer grants 12% to Damage over Time Multiplier for Bleeding. It now grants 20% increased Bleeding Damage.
Brutality:
Now has a 150% Cost and Reservation Multiplier (previously 130%).
Supported Skills now deal 25-39% more Physical Damage (previously 40-59%).

Split Arrow:
Now has an Attack Speed of 110% of Base.

3.14
Harvest gone. Updated PoB a little, bow bleed mod is changed! Will update PoB once the new mod is in PoB!

Old:
60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage

New:
+(51–59)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon

3.13
Small nerfs to Gladiator Ascendancy but with Harvest back, this build will be amazing!

3.12
No changes

3.11


Videos
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Build Video: Here


PoB
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3.15 - https://pastebin.com/xNAYT2xS

The new bleed mod is not being calculated in dps for some reason


Gems
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Split Arrow - Chain - Swift Affliction - Vicious Projectiles - Brutality - Chance to Bleed

Puncture - Chance to Bleed - Vicious Projectiles - Brutality

Malevolence - Flesh and Stone - War Banner - Enlighten

Dash - Second Wind - Enduring Cry - Empower

Ensnaring Arrow - Ballista Totem - Greater Multiple Projectiles - Maim

Cast when Damage Taken - Immortal Call

Without using Assailum link:
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Puncture - Vicious Projectiles - Brutality - Chance to Bleed - Swift Affliction- Deadly Ailements (maybe?)



Gear
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My Gear
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League Start:
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Late Game:
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Explanation
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Bow
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Primary:
- [ELDER]60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage
- #% increased Damage with Bleeding
Attacks have #% chance to cause Bleeding
- #% increased Physical Damage
- Adds # to # Physical Damage
Secondary:
- #% increased Attack Speed

For the Bow, the importance of mods are from top to bottom. But to get the top 2 mods on a bow it will already cost a lot.

For a budget use Lioneye's Glare.

A Citadel Elder bow ilvl 83+ is best to because Elder influence is how you can get the 100% more damage roll and Citadel Bow has the highest pDPS.

Quiver
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Primary:
- # to maximum Life
- [HUNTER] #% to Physical Damage over Time Multiplier
- #% to Damage over Time Multiplier
- Adds # to # Physical Damage to Attacks

Secondary:
- #% increased Attack Speed
- #% to Elemental Resistance

An ilvl 80+ Hunter bow is best because it can get damage over time multiplier. On a budget go for life and one of the damage over time multiplier. A Broadhead quiver is best for it's implicit.


Body
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Primary:
- # to maximum Life
- #% to Elemental Resistance
- [WARLORD] Socketed Attacks have # to Total Mana Cost
- [CRUSADER] Enemies you Kill Explode, dealing #% of their Life as Physical Damage

Secondary:
- # to Armour
- # to Evasion
- #% increased Armour
- #% increased Evasion

For the body armour, Warlord is best for the reduced mana cost. Crusader explosion is a little overkill because we already have it but if you don't want the warlord mod, then explode is next best.

Many other mods like +# to Level of Socketed Active Skill Gems is good, but I much prefer the mana cost reduction for this build, that way we can reserve more mana and not have to worry.

On a budget get high life and res, and worry about getting a 6 link before trying to get the warlord mod.


Helmet
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I highly recommend using Assailum, Sinner Tricorne because the single target DPS is amazing, charging a shot is quick, stronger than a 6 Link, and you will not have to worry about getting 2 6 links on this build!

But, before you get yourself an Assailum, here is what you should get:
Primary:
- # to maximum Life
- #% to Elemental Resistance

Secondary:
- # to Armour
- # to Evasion
- #% increased Armour
- #% increased Evasion

Helmet Enchant:
- Dash has +2 Cooldown Uses
- Split Arrow fires 3 additional Projectiles
- 40% increased Split Arrow Damage
- 40% increased Puncture Damage
- 45% increased Puncture Duration


Gloves
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Primary:
- # to maximum Life
- #% to Elemental Resistance
- [ELDER/HUNTER]#% to Physical Damage over Time Multiplier

Secondary:
- #% increased Attack Speed
- # to Armour
- # to Evasion
- #% increased Armour
- #% increased Evasion


Boots
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Primary:
- #% increased Movement Speed
- # to maximum Life
- #% to Elemental Resistance
- [HUNTER] Bleeding you inflict deals Damage #% faster

Secondary:
- # to Armour
- # to Evasion
- #% increased Armour
- #% increased Evasion


Amulet
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Primary:
- # to maximum Life
- #% to Elemental Resistance
- [ELDER/HUNTER] #% to Physical Damage over Time Multiplier

Secondary:
- Adds # to # Physical Damage to Attacks
- # to Attributes
- #% increased Armour Rating
- #% increased Evasion Rating
- #% of Physical Attack Damage Leeched as Mana
- #% of Physical Attack Damage Leeched as Mana


Ring
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Primary:
- # to maximum Life
- #% to Elemental Resistance
- [WARLORD] Curse Enemies with Level # Vulnerability on Hit (Only 1 Ring)
- [CRAFT] Non-Channelling Skills have # to Total Mana Cost
- #% increased Damage with Bleeding
#% increased Bleeding Duration

Secondary:
- Adds # to # Physical Damage to Attacks
- #% increased Attack Speed
- # to Attributes


Belt
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Primary:
- # to maximum Life
- #% to Elemental Resistance

Secondary:
- # to Attributes
- #% increased Flask Effect Duration

Ryslatha's Coil Studded Belt is what you want, but is expensive. Use Stygian Vise with decent rolls until you get the currency!





Bandits
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Kill All!


Leveling
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Split Arrow - Chance to Bleed - Pierce - Onslaught

Puncture - Chance to Bleed - Maim

While leveling you will want you chance to bleed to get to 100% ASAP. After 100% chance to bleed it does nothing.

When taking passive tree, you can grab the chance to bleed node on Bloodletting to boost your bleed, then take it off once you get over 100%.



Ascendancy
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Gladiator

1. Blood in the Eyes
2. Gratuitous Violence
3. Arena Challenger
4. Outmatch and Outlast



Pantheon
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Major: Soul of Lunaris

Minor: Soul of Ralakesh

P.S. This is players choice and not mandatory. If you like something else, then go for it!


Pros/Cons
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+ Easy/Fast Leveling
+ Not Unique Dependent (except if you use Assailum)
+ League Start friendly
+ Off screen clearing
+ BLEEDSPLOSION!
- Expensive Bow
- Cannot do Phys Reflect maps




Last edited by ShamefulPenguin on Jul 22, 2021, 4:20:10 PM
Last bumped on Jul 26, 2021, 8:51:34 PM
Hey there. The Guide is exactly what is was looking for. Many thanks! :)

One Question tho. You say that you prefer to play with Cluster Jewels but your PoB uses only one Medium. Is that correct?
"
A Citadel Elder bow ilvl 75+ is best to because Elder influence is how you can get the 100% more damage roll and Citadel Bow has the highest pDPS.


Isn't iLvl 83 the minimum to get the Elder bleed roll?
As we're having a open slot for a six link bcs of the bow with some gem swapping to boots gloves ect is it possible to go for a kaoms for the huge life pool it's offering?
"
R3XXI wrote:
As we're having a open slot for a six link bcs of the bow with some gem swapping to boots gloves ect is it possible to go for a kaoms for the huge life pool it's offering?



thinking about the same, Kaom´s can boost our HP very well...
"
FaFFy wrote:
Hey there. The Guide is exactly what is was looking for. Many thanks! :)

One Question tho. You say that you prefer to play with Cluster Jewels but your PoB uses only one Medium. Is that correct?


For now yes, working on getting a large one!
"
Dhol91 wrote:
"
A Citadel Elder bow ilvl 75+ is best to because Elder influence is how you can get the 100% more damage roll and Citadel Bow has the highest pDPS.


Isn't iLvl 83 the minimum to get the Elder bleed roll?


You're right, made the change!
Hello, I decided to try your build, the damage completely suits me, but what to do with survivability? Sometimes I just don’t have enough reaction to click on a life flask, they kill me with one blow. Maybe I did something wrong? Tell me if you have such an opportunity. Thanks in advance.
https://pastebin.com/Lj6Ztp9P
Is there a way to indicate in Path of Building at what levels you choose which skills?
For example a tree of lvl 1 - 20, lvl 20 - 30, lvl 30 - lvl 40, etc.
It would make it easier to understand which nodes to get first.
Thank you for the work nonetheless :D
"
Gullveiig wrote:
Is there a way to indicate in Path of Building at what levels you choose which skills?
For example a tree of lvl 1 - 20, lvl 20 - 30, lvl 30 - lvl 40, etc.
It would make it easier to understand which nodes to get first.
Thank you for the work nonetheless :D


I'll work on the rn!

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