Arrow Nova and Ballista Support Interaction
Me and a buddy were testing some especially crusty builds when we discovered that if you link Arrow Nova and Ballista Support to the same skill, the interaction crashes your client, but the server instance still existed so it is nothing majorly jank as we had hoped :)
We also tested this with Shrapnel Ballista and Arrow Nova to see what happens to the Totem model seeing as how you have siege, shrapnel, and artillery models. It turns out that the Shrapnel Ballista when supported with arrow nova now uses the artillery model. We came to the conclusion that the game is probably crashing because it can't decide what model to use since it would try to use the shrapnel model for most skills, but Arrow nova support tells it to use the artillery model, causing a conflict. Even using a skill like arrow rain which uses the artillery model, still crashes. A very interesting little interaction though. Last bumped on Jun 22, 2020, 1:44:55 PM
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This is indeed an issue with Ballista support and arrow nova. It appears to be due to the ballista support model not containing the bone required by arrow nova.
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