Does difficulty scale with party size?
I bought the beta yesterday and have been loving the game, I convinced 3 friends to buy keys as well and we're going to be playing together tonight soon. I was just wondering if difficulty scales as you party with people, and if so how? Does it go based on their levels, or just based on the number of people in the party?
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I suggest you read the Mechanics Thread stickied at the top of this very forum.
Spoiler
" Last edited by FaceLicker#6894 on Apr 17, 2012, 10:19:50 PM
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How do parties work when there is a difference in levels? My friends and I made new characters that we'll only touch when we're all playing together, that way we stay the same level. We weren't sure what would happen if a gap opened up in levels.
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This depents on the gap and how far you from each other.
I did parties with a level difference of up to 10 and it still worked okay. The highest char gets more of the kill exp, there is a formula about it so with 10 levels its like: low gets 20% high gets 80% With the usual killspeed of same player level you are on average 2 lvls behind the mob level. With such a party the low level is on average equal to the mob level. The cap is getting closer the more you play together and at some point you are on the same level. English is my third language, there will be bugs.
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