[3.10] Self-cast Blade Blast Critical Trickster - hybrid ES/life +8K EHP + good block chance [SSF]



Goal with this build:
- Easy to play;
- Good build for SSF;
- High damage to clear the content;
- AoE enough to have a reasonable area of damage and QoL to Blade Blast;
- Good defensive set based on Trickster (versatility) + good block chance + gear with life and ES + others temporary defenses (flasks + Immortal Call).


Playstyle and general considerations
You will use Bladefall in a 4L to kill white and blue packs, If you don't kill with just 1 use, blow up the Lingering Blades. Against rare or unique enemies repeat the Bladefall + Blade Blast process as many times as possible trying to hit enemies with as many explosions as possible. It is safe to say that at least 15 explosions hit these enemies. With 15 explosions the estimated minimum damage is over 2 million dps. For SSF it is very good damage.

From the moment you use Bladefall, you can already burst the Lingering Blades on the ground, you don't have to wait for the end of the volley spell animation to burst, the blades appear instantly on the ground when use Bladefall, that is, if you have fingers fast you can use the combo (Bladefall + Blade Blast) very quickly.

It is not a build with the highest clear speed there is, nor is it intended to, but it can be reasonably quick to clear if you have enough fingers. :)

Cast speed is not so necessary in this build, since the chain effect of Blade Blast does not need this.

This build has a defensive set with HC in mind or having defenses good enough to not die easily, but modify it at will if you want more damage.

You will have at least 34% chance to block attacks and 24% chance to block spells + 10% chance to dodge spells. Added is almost equivalent to Acrobatics and Phase Acrobatics.

I was testing this build on SSF HC and was doing very well (level 84) until I died for a combination of Delirium + Breach, I died of my own mistake. I am testing again now on SSF SC.

This build was designed for SSF, but can be adapted for normal leagues with the possibility to buy items and make it much more powerful.

Path of Building:
https://pastebin.com/t7XXeVfN

Ascendancy
This build will cause pure physical damage (using Brutality), so it is unnecessary to get Harness the Void.
Ghost Dance (1) > Escape Artist (2) > Swift Killer (3) > Weave the Arcane (4)

With Escape Artist it is possible to make Shadow very versatile, if you find a good ES/EV chest you can to use it instead of pure ES chest. To be worthwhile the ES/EV armor must have at least 1500 evasion and at least 100 ES compared to an ES chest with 400 ES.

Pantheon
Personally, I like this combination:
Major god: Soul of Solaris
20% chance to take 50% less Area Damage from Hits. Very usefull.

Minor God: Soul of Abberath
Unaffected by Burning Ground. Very usefull to your ES dont to fall.

Bandits
Help Alira.

Leveling Guide
Play with Explosive Traps until get Bladefall killing Gravicius in the act 3. From this point on, have at least two 2L using Bladefall + Spell Cascade and Blade Blast + Controlled Destruction. Don't forget to get Blade Blast in act 2 to earn XP and levels for the gem.

Always keep an eye on dropped items, preferably two 4L, with two 3L the build starts to work well. Initially you need two 3L with 1 green and 2 blue both.

I recommend normal Izaro around level 35. Go cruel Izaro around level 55. Go merciless Izaro when you feel safe (I go from level 65).

Do you must have this passive tree before Kitava act 5:
Passive Tree level 46

Do you must have at least this passive tree before Kitava act 10:
Passive tree level 68

Final tree level 92:
Passive tree level 92

Before to farm maps, already have at least your CwdT set working (see Links section).

Unique items
If you were lucky enough to drop any of these items, you can use it as long as you don't use more powerful gear.
Spoiler
Cold Iron Point

A very good unique dagger to physical spells. As this build is focused on a block chance with a shield, it is not possible to use two of them (besides that you would have to be very lucky to drop two in SSF).

Heartbreaker

Heartbreaker has between 60-70 spell damage and Culling Strike to spells equals roughly 11% more damage.

Divinarius

A good unique dagger to spells.

Maligaro's Virtuosity

This item will give to you medium critical chance and multiplier. it's worth it if you have less than 300% critical multiplier.

Shadows and Dust

An excellent item, in addition to having critical chance and multiplier, this gives you Rampage which makes it easy to clean up maps.

Rare Items
Give preference to items that give you life + ES (mainly helmet, shield and chest), that are your primary defenses. Use a good ES shield with life, ES, critical chance to spells and resistences.

Naturally the tree itself already reduces the disadvantage of resistance to -28. If you use Purity of Elements or have gear with good resistance, you can start using gear with chaos resistance, this guarantees excellent survival for chaos damage.

Syndicate is almost mandatory for you to craft good rare items in order not to depend on RNG.

With Escape Artist it is possible to make Shadow very versatile, if you find a good ES/EV chest you can to use it instead of pure ES chest. To be worthwhile the ES/EV armor must have at least 1500 evasion and at least 100 ES compared to an ES chest with 400 ES.

Anointment Amulets
For SSF I recommend Path of the Warrior (3 amber) or Heartseeker (1 teal and 2 crimson). Path of the Warrior is easier and guarantees strenght (need only worry about dexterity in gear), flat life (from strenght), generic physical damage and reduction in the physical resistance of enemies (equivalent to "more damage").

Jewels
The build is designed to not use any jewel. But feel free to modify it if you think it's worth it.

Links
4L: Blade Blast + Controlled Destruction + Brutality + Energy Leech
5L: + Increased Critical Damage
6L: It will depend on several factors, in terms of damage Concentrated Effect is the best you can use in this slot, but with this gem it will decrease the damage area of Lingering Blades explosions, which can decrease, on the other hand, its damage by reducing the amount of explosions that touch a boss or clear speed, for example. Arcane Surge level 9 greatly increases the damage, but not as much as Concentrated Effect.

4L: Bladefall + Spell Cascade + Concentrated Effect + Unleash
The reason for using the Concentrated Effect gem is to concentrate as many Lingering Blades as possible next to each other, the goal is for explosions to be close by causing a great deal of damage to bosses, for example, thereby easily increasing the area of effect of each subsequent explosion. The damage is just a side effect.

Is it worthwhile to use Awakened gem?
If you're lucky enough to get one, Awakened Brutality definitely pays off. Awakened Controlled Destruction and Awakened Unleash are worth using for sure. As for Awakened Spell Cascade, I think not, the Lingering Blades would be very spread out (need to test this hypothesis).

Other Skills
3L: Discipline + Clarity + Purity of Elements (to get chaos resistance in the gear) or Arctic Armour (if you have enough elemental resistance and chaos resistance using gear).
3L: Dash + Second Wind + Faster Casting
4L: Assassin’s Mark + Chaos Golem + Minion Life + Elemental Army
4L: CwdT (Level 1) + Immortal Call (Level 3) + Increased Duration (max level, if possible q20%) + Temporal Chain (level 5)

Flask
You can have at least Granite and Diamond flask. Jade and/or Sulphur flasks are optional. Pick flasks with "Surgeon's" prefix (20% of chance to gain a charge when crits). Try combining with suffix to remove bleeding and other good suffix.
Guides made by me:
Unnamed's CoC CI Discharge Trickster, Tankster BV MoM Poison, Saboquisitor MoM Pure Cold damage with Hrimburn, Trickster Critical Flameblast
Last edited by Carrasco_Santo on Apr 3, 2020, 3:05:29 PM
Last bumped on Apr 2, 2020, 10:51:57 AM
Reserved.
Guides made by me:
Unnamed's CoC CI Discharge Trickster, Tankster BV MoM Poison, Saboquisitor MoM Pure Cold damage with Hrimburn, Trickster Critical Flameblast

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