Bows to have: Fire/Cold Damage over Time Multiplier mod
as title,
as of 3.8 you cannot craft: "Fire/Cold DoT Multiplier" on bows the reason why i think bows should have this is Burning Arrow ignite build staves and wands can craft this mod making Fireball ignite the king of ignite builds with the upcoming Burning Arrow rework: burning arrow is still worse in comparison to Fireball ignite for those who dont know what im talking about: refer to this and see my posts: https://www.pathofexile.com/forum/view-thread/2160108 " Last edited by DngA on Nov 19, 2019, 11:14:41 PM Last bumped on Nov 21, 2019, 8:16:52 PM
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I understand the Fire Damage over Time Multiplier, but why cold?
Chaos would be an option though. |
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i think its a fair point.
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" Opens up more options for GGG to add skills at some point in the future. Such as a cold DoT arrow skill, because why not? We're all in this leaky boat together, people.
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" And until then it is a dead mod that nobody wants to roll (except people using bows for cold DoT casters? Not that I have heard of that, but I also have not done a lot of research in that regard). Just add Fire DoT Multi and Chaos DoT Multi for now, and add Cold DoT Multi if and when there is a ranged attack skill that can benefit from it (or well, if it is after 4.0, it can also be a melee skill since they will be usable with bows under certain circumstances...). |
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