Totems and Animation Canceling
Reporting this in the Bug section because I have to hope and pray that this is not intended.
Totems are completely Unplayable at the moment (for me at least) I cancel 2 out of 3 totem summons. ATM i have to hold the totem skill for a full second to actually summon it where i click. It feels like i'm playing on 2000ms Last bumped on Jun 13, 2019, 12:42:55 AM
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Same with spell totem+ all channeling spells.
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You have to stop clicking to move, and then place the totem. I have the same problem, but you can easily work around it until they fix :)
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Please ggg.....i just want to play game like it was at legion launch at least
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" Yea, just unlearn 7 years of muscle memory, no big deal. :) Last edited by Vepar90#3537 on Jun 12, 2019, 5:17:17 PM
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You loose farming speed like that. I dont like it ...
And with non channeling skills totem is ok ... Last edited by pmpindu#7390 on Jun 13, 2019, 12:17:33 AM
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Hi!
We've got some fixes for channeling totems coming up in the 3.7.1 patch. | |
Are these fixes also going to help with the crashing to desktop that is happening with Divine Ire Totems?
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