Totems and Animation Canceling

Reporting this in the Bug section because I have to hope and pray that this is not intended.
Totems are completely Unplayable at the moment (for me at least)
I cancel 2 out of 3 totem summons.
ATM i have to hold the totem skill for a full second to actually summon it where i click. It feels like i'm playing on 2000ms
Last bumped on Jun 13, 2019, 12:42:55 AM
This thread has been automatically archived. Replies are disabled.
Same with spell totem+ all channeling spells.
You have to stop clicking to move, and then place the totem. I have the same problem, but you can easily work around it until they fix :)
Please ggg.....i just want to play game like it was at legion launch at least
"
grilledtomatoes wrote:
You have to stop clicking to move, and then place the totem. I have the same problem, but you can easily work around it until they fix :)

Yea, just unlearn 7 years of muscle memory, no big deal. :)
Last edited by Vepar90#3537 on Jun 12, 2019, 5:17:17 PM
You loose farming speed like that. I dont like it ...
And with non channeling skills totem is ok ...
Last edited by pmpindu#7390 on Jun 13, 2019, 12:17:33 AM
Hi!

We've got some fixes for channeling totems coming up in the 3.7.1 patch.
Are these fixes also going to help with the crashing to desktop that is happening with Divine Ire Totems?

Report Forum Post

Report Account:

Report Type

Additional Info