Why Diablo went mobile

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AngryMu5r00m wrote:
How about this.

If one of you could find a good siesmic trap build guide (preferably pure physical) I will follow that build step by step and play it until I learn it and whatnot since I obviously shoot myself in the foot Everytime I make or follow a build.
I'll start the build on this league and then just play on standard until I get it down.

I really don't want to quit this game :(


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AngryMu5r00m wrote:
Yep.

I officially give up.

This game really isn't worth the time it takes to figure out.




This is why Blizzard went mobile - apparently the younger crowd loses interest at the hint of complexity.

People make an effort to offer suggestions, player ignores most.
Player continues to struggle and blames game and quits.

Given that there are probably plenty of D3 players with a similar mindset, you really can't blame them for swapping to a mobile focus. PoE isn't much more complex than D2, and that game is almost 17 years old now. Yet somehow PoE is too complicated to learn?


The other thing is, when I was younger, gamers used to strive to be able to do what others could showcase.

A lot of the time now these players expect magic out of mediocrity. They see something done on a stream and expect to perform at that same level without having to learn how those people are able to do so in the first place.
Yep, totally over league play.
Last bumped on Dec 6, 2018, 5:28:48 PM
Man go to feedback you got people doing this saying shit like this

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Its completely retarded having to dodge them constantly
I don't even do T16 bosses because they are simply retarded by design


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Hydra has fucking cold projectiles floating across the room that kill you like in super mario


Embarrassing than you got the casual crowd going MAKE IT EASIER THE MOBS HIT TOO HARD HALP ME GGG
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Coconutdoggy on Nov 9, 2018, 7:07:52 PM
I don't even look at feedback, I'm too allergic to that level of _______ .
Yep, totally over league play.
Pretty sure the reason is DI is mobile is because mobile games make a lot of money...

Click button here to pay $$$ for 1000 free gold.
(⌐■_■)
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SeCKSEgai wrote:
This is why Blizzard went mobile - apparently the younger crowd loses interest at the hint of complexity.

People make an effort to offer suggestions, player ignores most.
Player continues to struggle and blames game and quits.

Given that there are probably plenty of D3 players with a similar mindset, you really can't blame them for swapping to a mobile focus. PoE isn't much more complex than D2, and that game is almost 17 years old now. Yet somehow PoE is too complicated to learn?


The other thing is, when I was younger, gamers used to strive to be able to do what others could showcase.

A lot of the time now these players expect magic out of mediocrity. They see something done on a stream and expect to perform at that same level without having to learn how those people are able to do so in the first place.

You mean the same younger crowd that specialises in gaming, becoming pros, playing and training 8-10 hours a day? Or the same younger crowd that buys hard games like dark souls or insanely time consuming games like ff14, etc.? The young crowd that made shadow tactics or xcom 2 so successful? There are young crowds trying to do exactly what you say they don't: striving to be able to do what others (their gaming heroes) do. Or where do the new e-sports gamers come from? I've not seen so many 30+ year old dudes and girls rocking the great tournaments. You? And to say POE is as complex as d2 is just not correct, sorry. POE is the USS Nimitz. D2 is a fishing boat. And in the last 17 years there also changed a lot of other things. I could only dream of a gaming situation in terms of offer, range and accessibility when i was playing d2.

And i would dare to say that especially the older players (like me) are not willing any more to get into the complexity and time consuming character of games like POE. Just because time is short(er) and reflexes and brains got slower and fully loaded with shit like taxes ;)
Things in gaming become more casual because there is so much to play and so little time. But this is not about the age or generation of gamers. Some expect to have success without any investments. But this is also not a problem of age. Just of commitment.

@topic: Diablo immortal is there for money.Period.


The Sirus fight is a disgrace.
Causation or correlation? Everybody with a theory also has a bunghole, researchers discover.
Devolving Wilds
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They went mobile for the Chinese whales who love p2w. It's not a mystery.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
I listened to their quarterly reports the other day, Candy crush is one of their biggest revenue generators.
Diablo didn't go mobile.
AFAIK PC version isn't discontinued.

There're two major reasons why it has a mobile version - mobile market exceeds by more than 40% both PC and consoles, Asian market is the biggest and consumers tolerate P2W models.

The neverending D3 mobile discussions get too fucking annoying. Enough is enough.
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Last edited by torturo on Nov 12, 2018, 12:50:27 PM
Op is pretty much true.
Poe 2.0 new trailers when?

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