[3.4] Lightning Scourge Deadeye - [Scourge Arrow/Tornado Shot] [All Content] [1M+ DPS] [5.8K+ Life]



Hallau Guise! Today I present to you a Lightning Damage based Scourge Arrow/Tornado Shot Archer.
I started playing half way through Legacy League and have only played Ranger. I have tried cold based Archers (tried both Pathfinder and Raider, Ice Shot and Barrage) previously, but this build was my first build that was able to complete all the Endgame contents.
Although I have built my Deadeye on Standard, the build itself is Temp League oriented, so the gear in this build are very achievable in Temp Leagues. Assuming new players having no issues with currency and getting a fair level of gear, this build can help new player to clear all content even though the playstyle may seem rough at first.

Overview:
The build is lightning based because Lightning Damage gear mods are the highest of the 3 Elements, and also very easy to scale along with Elemental Damage. Lightning Damage can also shock enemies, therefore allowing us to deal even more damage to them.
All content viable, however some content are not recommended as they can still be extremely deadly.
Unlike Barrage, Scourge Arrow won't lock you in place while you fire and you don't need to fully utilise the Point Blank Keystone (standing up close and dangerously) to deal a respectable amount of damage to Endgame Bosses.
This build was heavily inspire by Mathil and a major thanks to him for enlightening me with this build.

The Idea behind the Build:

As stated previously, Lightning Damage mods offers a high range of damage and it scales with Elemental Damage bonuses. Lightning Damage also gives us the ability to Shock our enemies, making them more vulnerable to damage, hence allowing us to deal even more damage. With the help of Crit Chances and a Diamond Flask, Shock can easily be applied.
Since 3.1, Inpulsa's Broken Heart was released. This Body Armour gives us a decent amount of Life, but most importantly, it increases the effect of shock making our target more vulnerable to damage as well as increasing our damage if we have Shocked an enemy recently. Thus Lightning based builds have received a blessing.
In 3.4, Scourge Arrow was released! Making Barrage no longer the only single target DPS attack for bow builds. Although everyone doubted this skill when it was first released, I can dare say that this is the next/already mainstream single target DPS skill (just hope it doesn't get nerfed again lol).
Since our build is Lightning based, the existance Inpulsa's and Scourge Arrow's draw time is based on Attack Speed, The Tempest finally emerged to be a bow that is viable for the Endgame. The Tempest grants us lots of Attack Speed thus making the draw time on Scourge Arrow much smoother to play with, and literally doubles our Lightning Damage makes it the one of the best bows for overall Endgame Mapping and Bossing.


Pros & Cons:

Pros:
+ Easy and Achievable Items. No League Specific or Legacy Items are needed. All you really need are some Uniques with Life & Elemental Resistances on Rare Gear. No need to stack 10+ Abyss Jewels.
+ Adaptable. You can easily swap out some gear and skills to suit your own play style. e.g Tornado Shot or Lightning Arrow for clearing/mapping.
+ Easy Map Boss Killer. Uber Elder, Shaper and (Shaper/Elder) Guardians are cut and dry, no extra mechanics needed, just need to know their basic mechanics and you'll be fine.
+ 5.6K+ Life. With a bit of investment in gear, you can EASILY achieve a life pool above 5.6K, this build usually ends up around 5.7K to 6.1K of Life.
+ Start Build Friendly. The template of this build can be a nice starter build for a Temp League, no need to respec or level a new character just to play this build.
+ Beginner Friendly Endgame. Once you get use to the Scourge Arrow mechanics, you can just simply fire away from a safe distance and the Thorn Arrows (from the Spores) does most of the work for you.

Cons:
- Cannot do REFLECT Maps. I haven't done a Physical Reflect map before, but Elemental Reflect is a definate NO-GO Zone.
- Cannot do Hall of Grandmasters. Only a few builds are dedicate to doing and farming this map. This build definately isn't one of them.
- Leech Rate. Unlike Barrage where you fire continuously and maintain a level of DPS and Life Leech, Scourge Arrow can't to that, so you can't face tank Endgame contents.


Path of Building (PoB):
LvL 93

Build Template (Highest DPS Variant):
https://pastebin.com/HWzEFzAV
(Play around with it, there's also budget variants of items in the build.)

My Build and Items:
https://pastebin.com/EN125hVq
I use a Dying Sun's instead of a Wise Oak's.
I use Faster Attacks instead of Damage on Full Life.
Dying Sun helps me to focus the spread of the Spores Pods instead of lining up the Spore Pods in a straight line. Both Flasks are fine, it's up to your own play style. Wise Oak offers Elemental Penetration (assuming if you have balanced your resistances nicely) and thus more Damage, Dying Sun helps you to land more Thorn Arrows on Bosses.
Damage on Full Life Supports offers tons of damage if you are on Full Life. I personally prefer Faster Attacks because I like to have more Spore Pods created and also more freedom in Attacks and Movement, either is fine, it comes down to your own play style.

BANDITS: Alira
(You can choose Kill All too if you want. If can you managed to cap you resistances with gear and don't feel like leveling up to level 93).

Ascendancy Points: Gathering WindsFast and DeadlyPowerful PrecisionRupture

Leveling/Progression will be added here in the near future.


Gems & Links:
Gem Links

Weapon 1
Scourge Arrow:
Mirage Archer + Added Lightning Damage + Lightning Penetration
+ Elemental Damage with Attacks + Faster Attacks/Damage on Full Life

Pick either Faster Attacks or Damage on Full Life as your 6th Link.
It comes down to your personal preference and playstyle.

Weapon 2
Tornodo Shot (Optional Weapon Swap):
Mirage Archer + Added Lightning Damage + Lightning Penetration
+ Elemental Damage with Attacks + Greater Multiple Projectiles


Body Armour
Curse on Hit
Assassin's Mark + Herald of Thunder + Wrath (+ Enlighten (Optional)) | Portal

This doesn't need to be a 6-Link, 5-Link would be nice, 4-link still works perfectly fine.

Helmet
Increased Duration
Vaal Haste + Blood Rage + Phase Run


Boots
Cast when Damage Taken
Increased Duration + Immortal Call + Vaal Grace

Vaal Grace won't proc by Cast when Damage Taken, we just need to take advantage of the linked Increased Duration.

Gloves
Blink Arrow + Summon Ice Golem


Gem Quality & Gem Level

Usually you'd want to get Level 20 or 21 Gems with 20% Quality, but some Gem Qualities and Level doesn't affect the build or has little to no impact.

Wrath - Gem Quality has no effect our build. The quality only boosts the radius of the Aura, which has no effect our solo play.

Vaal Haste - Gem Quality has no effect our build. The quality only boosts the radius of the Aura, which has no effect our solo play.

Vaal Grace - Gem Quality has no effect our build. The quality only boosts the radius of the Aura, which has no effect our solo play.

Cast when Damage Taken - Gem Quality has no effect our build. The quality only boosts linked damaging skills, which we have none of.

Summon Ice Golem - The Qualty on this Gem has no effect on your DPS, it would only give your Golem more Life thus sustainability. I personally wouldn't pay extra for quality on this Gem.

Immortal Call - You can have this Gem at Level 1 if you wish. The levels and quality on this Gem has no effect on the duration unless you have Endurance Charges. Since you are a Ranger, Endurance Charges are basically off the table. The Qualtiy on this Gem affects the Cast Speed, and since we use Cast when Damage Taken, Immortal Call gets instantly casted anyway.

Enlighten - Level 3 is where you'd want it. You can try getting a Level 4 if you have too much currency on your hands. Quality on this Gem only affects the Leveling process.

Portal - 20% Quality is where you'd want it for faster casting. Levels have no use on this Gem.



Jewels:

These are the current Jewels I'm using for my character:

Remember to socket the Murderous Eye in your Tombfists!
Here's a PoE.Trade link that'll help you find the right Searching Eye Jewels:
http://poe.trade/search/enikimakokonin
The prices usually goes between 30 Chaos to 1 Exalt. I wouldn't pay more than 1 Exalt unless it has really nice rolls.


Bosses & Contents:

The general tip is to watch lots of videos and understand what you are going into. This section is mainly for things to watch out for during the Endgame for this build, not a comprehensive guide.

Uber Elder:
The so called "Final Boss". If you are new to the game, watch a lots videos and guides, but after a few success attempts, he'll be a cakewalk with this build.
You have lots of base Movement Speed, just keep shooting and moving and you'll be fine.
Avoid Shaper's 3 Cold Spheres, they can still 1 shot you even if you have 6K Life, so do be careful.
Other damaging sources in this fight shouldn't 1-shot you, but the the interval between each of the attacks/damage can be quite short hence still very deadly.
I have never ripped a Shaper set using this build, so it shouldn't be too difficult.

The Shaper:
The deadliest part of this fight is the Bullet Hell phase. Those purple bullets/balls WILL 1-shot you, so be very careful when you leave Zana's bubble.
Same with Uber Elder, just watch a couple videos/guides beforehand and dodge what you need to and you'll be okay.

Red (Yellow & White) Elder:
Pretty easy. If you are new to the game, watch a few videos and guides. Should be a clean easy Faceroll.

Elder Guardians:
Remember to always be on the move, avoid the 1-shot attacks (they are usually really obvious when they are winding up for a super hard attack).
Since Elder Guardians are availble from White Maps, you'll have plenty of time to practice and learn the fights.

Shaper Guardians:
Chimera/Phoenix: Stand from a relatively safe distance and fire away and you'll be fine generally.
Hydra: Always try to stand close to her so you can get the Point Blank and Chin Sol damage bonus. Try stand beside her all the time, don't ever try to stand directly in front of her.
Minotaur: Avoid his Slam and Tunneling, these 2 attacks are the deadliest attacks for fragile classes. You also don't have constant leech which is why they are so deadly.

The Pale Court:
Don't know much really. I went in blind and came out deathless. I had zero idea of what each of their mechanics are.

Uber Labyrinth:
Doable, but not farmable. This build isn't made to farm Uber Lab, and the deadliest part isn't Izaro, it's the traps on the way. I'd suggest you switch out a Flask for another Life Flask and a Flask with Curse Immunity if you want to do Uber Lab. I would recommend getting someone to carry you if you just want your final Ascendancy Points.

Merciless (or Lower) Labyrinth:
Pretty easy, just don't die to the traps on the way.

Atziri & Uber Atziri:
Generally wouldn't do this as it isn't that profitable and her Mirror Clone is Scourge Arrow's biggest counter. Everything leading up the Atziri is pretty much a cakewalk, just stay a safe distance and fire away. It is definately possible to do this on Scourge Arrow (with lots of focus and previous experience), but I'd highly recommend you switch your Scourge Arrow Gem to a Barrage Gem as your single target DPS attack so you don't get memed by her Mirror Clone.

Breachlords:
Can definately do them. I did them without knowing any of their mechanics. You can do it too, but it just won't be deathless unless you know their mechanics. I manage to do them all blind (0 previous knowledge of their mechanics) and came out deathless, all except Chayula.


My Gear:







Gearing:
Gear

Bows:

The Tempest is the goto Bow for this build, you can do all contents with this Bow. It gives a good amount of Attack Speed and Lightning Damage, benefits the Lightning based build really well.
Chin Sol is the best single target DPS Unique Bow there is to exist. Point Blank and this Bow gives a ton of damage that almost no other Bows could beat in this game besides mirror Bows. I'd only consider to get one of these (6-Linked) if I have enough currency and would like to melt Endgame Bosses.
Note: Scourge Arrow itself isn't a bad clear skill. I would first use Scourge Arrow with The Tempest until I can afford a Chin Sol, then put Scourge Arrow into the Chin Sol and have Tornado Shot (or another clear skill of your choice) in The Tempest.
Windripper/Death's Opus, if you have one of these 6-Linked lying around and don't feel like buying another Bow, these can work too, but The Tempest is just straight up the big brother in this scenario because you are stacking Lightning Damage.

Quivers:

Rare Spike-Point Arrow Quivers with Life, Elemental Damage with Attack Skills, Critical Strike Multiplier and Attack Speed (Attack Speed can be crafted), are the type of Quivers you want to aim to get.
Alternatively you could try buying Corrupted Drillnecks with Lightning Damage Implicit: http://poe.trade/search/ugihuwonarihau
Don't try to aim for something similar to my Dragon Quill in a Temp League, it can be very expensive and not worth it, I only bought it because someone was selling it for a good price on Standard.

Helmets:

Starkonja's is a good option for Bow builds in general, it gives a good amount of survivability and damage. However, this item can be a bit a expensive at the beginning of a Temp League.
Alternatively, Devoto's Devotion and Rat's Nest are options too.
As for the Enchantment, it would probably be the last thing you'd buy the for the build depending on how expensive it is. This Enchant won't give you an insane amount of DPS boost like a "+ 2 Barrage Projectile" Enchant, but it does help out a bit when you have that extra Pod for some Endgame contents.

Body Armours:

Inpulsa's Broken Heart, the best Unique Body Armour for Lightning Damage builds, gives extra Damage on Shock and Extra Shock Damage.
Loreweave is also a good option, however it can be expensive to get in Temp Leagues.
Queen of the Forest is one of the best Unique Body Armours for speed mapping. I don't recommend it unless you can afford to colour 4 or 5 Blue Sockets, it can be extremely hard to get the right coloured sockets.
Belly of the Beast is a good option for a more depensive playstyle, again this can be hard to colour too.

Gloves:

Tombfist is the best Gloves you can get for DPS and a fair amount of Life. Remember to get the ones with 2 ABYSSAL SOCKETS. Otherwise, a pair of cheap Rare Gripped Gloves with Life and Resistances can be a good budget option.

Boots:

You wanna get a pair of Rare Boots that has 30% Increased Movement Speed on it. You'd want to then have Elemental Resistances and/or Life (you can craft a decent amount of Life onto if it has an open Prefix). Also try to get some Intelligence or Strength on it to meet the Attribute Requirements for your Skill Gems.


General Jewelry:
For your Belt, Amulet and Rings, you'd want to get Elemental Resistances and cap it with a decent amount of Life on them.
You'd then want to look for "#% Increased Elemental Damage with Attack Skills" if your budget allows.
Having Life, Elemental Resistances and Increased Elemental Damage, having these 3 types of mods together instantly makes the item pricey. If you drop Elemental Damage mod can make finding and purchasing these items much easier.
Remember to consider buying gear that has Strength or Intelligence on them, you'd need a total of 117 Strength and 155 Intelligence.

Belts:

Stygian Vise is your goto base, but Leather Belts can be a good budget option until you can afford Stygian Vise with decent mods.

Amulets:

I'd recommend Lapis Amulet as the base because it gives you a good amount of Intelligence for your 155 Intelligence Requirement.
Try to get Critical Strike Multiplier mod on the Amulet too, it helps a bit with your Damage.

Rings:

Not too pedantic about Ring bases, just get Life, Resistances, Attributes, and then Elemental Damage if your budget allows.



Flasks:

Essentials:

A Life Flask with Bleed Immunity is a MUST have. I won't ramble on about the necessity as this is general knowledge.
A Quicksilver Flask is a basic all rounder. Gives you Movement Speed and that is crucial in clear speed and survivability (to avoid deadly combos).
A Diamond Flask with Chill and Freeze Immunity. Getting Frozen is extremely deadly in Maps, you can get swarmed and die immediately (especially when opening Strongboxes).
Diamond Flask is one of the Flasks that gives you the biggest buffs to Attack builds, crits are extremely powerful and this Flask is on almost every Attack base builds there is to exist. I always activate this right before opening Strongboxes so I can 1-shot the packs while also being immune to being chilled or frozen.



Utility Flask 1:

Atziri's Promise is the budget option and it provides you with a bit more damage and extra Leech.
Dying Sun can be expensive in Temp Leagues and I personally prefer to use this Flask because it helps Scourge Arrow to concentrate where the Spore Pods are place to benefits single target DPS. This Flask is also extremely useful when using Tornado Shot granting 2 additional primary projectiles (while leads to 6 more secondary projectiles).
Wise Oak is a good budget option opposed to a Dying Sun if are able to balance your resistances (or have your Lightning Resistance being the highest uncapped resistance).



Utility Flask 2:

A Silver Flask gives you Onslaught which gives you Attack Speed which is important because it helps a lot with Scourge Arrow's draw time. Onslaught also gives you Movement Speed which is a nice addition that makes you more agile in Boss fights (also a tiny bonus to clear speed too).
A Jade Flask of Reflexes gives you a ton of Evasion. Only consider using this when you have a Queen of the Forest with 4+ Blue Sockets. It'll make you move faster and harder to hit.



Video(s):

Deathless Shaper Run:
https://www.youtube.com/watch?v=_qTr4wILqUg

Deathless Shaper Run (old):
https://www.youtube.com/watch?v=GewXZ2GQrp8

16.8 Mil Life Minotaur Kill:
https://www.youtube.com/watch?v=kUGqp058ykk

I can't do Uber Elder runs currently because I've setup my Atlas in a certain way (perma Shaper/Elder flip|flop on Undergound Seas).
If you are running the same build and would like to record a video for this build, I can link it here and credit you. (or)
If you have an Uber Elder ready Altas and is willing to offer it for a video, let me know.


Other Notes:
WIP


Nothing to see here yet, run along...

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Last edited by Axovur on Nov 18, 2018, 7:44:40 PM
Last bumped on Nov 18, 2018, 4:14:43 AM
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ᴘᴜʀɪꜰɪᴇʀ
Hello friend, I'm going to do my last build in this league, it looks good and I like it, I still do not kill bosses like uber elder, hopefully this time if I can
"
Completed 30 Challengesbonguero wrote:
Hello friend, I'm going to do my last build in this league, it looks good and I like it, I still do not kill bosses like uber elder, hopefully this time if I can

Awesome! Let us know how it goes! :)
ᴘᴜʀɪꜰɪᴇʀ
For now I'm doing well, what I do not know is how to get to that damage that you have, I have almost everything the same, I leave the team I have right now and advise me.
Sorry for my English, I do not speak it and I use google, I hope you understand


Last edited by bonguero on Nov 4, 2018, 6:13:46 PM
"
Completed 30 Challengesbonguero wrote:
For now I'm doing well, what I do not know is how to get to that damage that you have, I have almost everything the same, I leave the team I have right now and advise me.
Sorry for my English, I do not speak it and I use google, I hope you understand


The items you have are fine. If you really want to increase your damage, I would try and look for Gems with Quality (and yes they do give a lot of damage).
I also hope you know Scourge Arrow's mechanic where you have to charge up the Arrow to deal more damage and places down more Spore Pods.
Replace 2 of your Life Flasks with DPS Flasks. You absolutely need a Diamond Flask to get your crit chances up.

I also imported your character in Path of Building. With the your current setup (without LvL:20 & Quality:20 Gems) and your character being Level 90, you can easily deal 1.5Mil+ DPS (assuming the Boss isn't even Shocked).
Here's your PoB Link: https://pastebin.com/Y3qGJ1ka

Please don't hesitate to ask more questions! :)
ᴘᴜʀɪꜰɪᴇʀ
Hey Axovur.

I'm thinking about playing Scourge Arrow next league or in a private league soon. I like to be tanky, so I am a huge fan of Slayer or Scion with Slayer Ascendency. Do you think this build is viable on something different than Deadeye? Maybe Slayer or Scion with Slayer/Deadye?

btw: I play SSF or private league with friends to only trade with (casually 10h a week maybe).
"
Completed 10 Challengesflojo86 wrote:
Hey Axovur.

I'm thinking about playing Scourge Arrow next league or in a private league soon. I like to be tanky, so I am a huge fan of Slayer or Scion with Slayer Ascendency. Do you think this build is viable on something different than Deadeye? Maybe Slayer or Scion with Slayer/Deadye?

btw: I play SSF or private league with friends to only trade with (casually 10h a week maybe).

If you go scion you better take pathfinder for the utility, you could build scourge arrow in many ways, flat lightning stacking with the tempest, any flat ele stacking with chin sol, phys stacking with doomfletch
"
Completed 10 Challengesflojo86 wrote:
Hey Axovur.

I'm thinking about playing Scourge Arrow next league or in a private league soon. I like to be tanky, so I am a huge fan of Slayer or Scion with Slayer Ascendency. Do you think this build is viable on something different than Deadeye? Maybe Slayer or Scion with Slayer/Deadye?

btw: I play SSF or private league with friends to only trade with (casually 10h a week maybe).


Yes it would definately work on Scion/Ascendant. The original build by Mathil was actually on a Scion, however I prefer to be faster and deal more damage hence I picked Deadeye. Here's a link to his build post: https://www.pathofexile.com/forum/view-thread/2164070
You can find the Scion variant of this build under Lightning Scourge Arrow Scion
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